I've read about this on engadget.
Also Chrome DevTools has been updated with more tools for mobile development:
http://www.engadget.com/2013/12/03/chrome-devtools-now-lets-you-see-how-websites-behave-on-mobile
Nice <img src="smileys/smiley32.gif" border="0" align="middle" />
I like the art style <img src="smileys/smiley2.gif" border="0" align="middle" />
Maybe this will help: http://www.scirra.com/forum/windows-8-rt-devleopment_topic76240.html <img src="smileys/smiley20.gif" border="0" align="middle">
Greaver
This is a complex subject ... There are many different resolutions and aspect ratios ... After spending a lot of time I figured that one of the best solution is the most simple one:
1. Design your game for a specific resolution/aspect ratio (I would chose 1280x720 since is the most common ... or 720x1280 for portrait games)
More info: http://en.wikipedia.org/wiki/Display_resolution
2. Use a Scale Mode
More info: https://www.scirra.com/tutorials/73/supporting-multiple-screen-sizes
Good luck <img src="smileys/smiley20.gif" border="0" align="middle">
I am also interested in this <img src="smileys/smiley2.gif" border="0" align="middle" /> I am planning to make a Mario type infinite runner after I finish my current project.
ArcadEd
Nice demo. Your zombie looks like the ones form "Plants vs Zombies" <img src="smileys/smiley20.gif" border="0" align="middle" />
Thanks for this great plugin <img src="smileys/smiley20.gif" border="0" align="middle" />
Nice <img src="smileys/smiley1.gif" border="0" align="middle" />
This is really useful <img src="smileys/smiley20.gif" border="0" align="middle" />
Develop games in your browser. Powerful, performant & highly capable.
Interesting name for an interesting game <img src="smileys/smiley20.gif" border="0" align="middle" />
I really enjoyed the Mask section <img src="smileys/smiley16.gif" border="0" align="middle" />
Keep up the good work <img src="smileys/smiley20.gif" border="0" align="middle" />
Switching from Canvas to Paster since Canvas has lower FPS when WebGL is enabled <img src="smileys/smiley24.gif" border="0" align="middle" />
Construct 2 version 152 64bit works fine on AMD C60, 4GB RAM, HD6290, Windows 8 Pro 64bit <img src="smileys/smiley20.gif" border="0" align="middle" />
Member since 3 Aug, 2013