dpyellow's Recent Forum Activity

  • Yeah... you can't change the actual website, you CAN change the way it looks on your own screen. Like Aphrodite said, there's security measures with websites, or else the internet would be a whole bunch of pages that make absolutely no sense whatsoever. So I'm not really sure what you're getting at here either.

  • Okay. Thanks for your help!

  • Hmm... I tried implementing some of this stuff, but still to no avail...

  • So, I'm making a game for school, and I can't get the enemies to work right. I'm probably doing something wrong with Instance Variables, but I want each enemy to use its actions dependent on itself, rather than the first one spawned. Any help would be greatly appreciated!

  • Monster Hunter 3 Ultimate... 350+ Hours and counting!

  • Okay, thanks guys, I'll test those things out as soon as I get a chance!

  • Hmm... not the easiest thing to fix, then? In that case, at least it wasn't just me.

  • Hey, so I've been working on naming my character at the file select screen,and I've got most of the things working, but I've hit a few snags. I can't figure out how to simulate a backspace, and I also need to be able to limit the length of the name to 6 characters (so that it can't be sticking out of textboxes).

  • Thanks! It works perfectly!

  • Hmm... I can't seem to get that working either...<img src="smileys/smiley9.gif" border="0" align="middle" /> Could you post an edited .capx to show me what you mean?

  • Thanks! I'll go try changing that around!

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  • For my Zelda game, I'm trying to make it so that when you assign an item that is already assigned to one button to another button, the items switch, as in many real Zelda games (specifically the N64 games). I have a system in place, but it's not working. <img src="smileys/smiley19.gif" border="0" align="middle"> If anyone can find a solution, here's the .capx

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dpyellow

Member since 2 Aug, 2013

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