Why would a System>Load savegame fail?
I have a button for running the System>Save and that completes, but when I go to the Load it keeps triggering On Load Fail. What exactly causes that? How would I test the actual save game is there? where does it save it? would I see a savefile in the runtime directory?
I tried a small example project and it works for me in the small example. However my game is somewhat large and I wonder maybe that has something to do with it? Are there any limits?
Also will Loading save-games automatically switch layouts? I'm loading from a different layout.
EDIT: testing this on NWjs export