FreshDopeGames's Recent Forum Activity

  • I currently have 6666, with much more to come.

  • Can confirm that on iOS (specifically iPhone more than iPad) my ad does not make the game pause in the background. Also that my Sprite Fonts aren't always rendering. Also that my 9-patches aren't always rendering. Sometimes they do, but it's inconsistent.

    And then sometimes the audio cuts out for the rest of the session.

    I've just recently had Apple tell me that by latest build is bugging out during the C3 loading screen on iPad OS 15.2, so I updated my iPad and didn't see anything. Sent them a video but might send them this thread so they can see that the construct team believes that Apple broke iOS, so Apple can realize it and fix it. That is, if Apple cares about C3 developers. What say we? I doubt it, from my limited experience with them.

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  • this is tight. I'm actually working on a hypeman game right now. you listen to a few bars and have to guess how the line ends. glad to see other people doing hip hop stuff.

    Thank you! Repping the culture ✊🏾😁

  • Note that there will be an update to the Performance mini-game because of a crash I can't seem to get around on Android:

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  • Here's a quick video showing what's in the store now, for those that wanted to get a glimpse. Would love some feedback on the overall design from those of you looking at that angle as well!

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  • Hey all! I'm proud to announce that the latest update to my game Rap Quest 2 is finally out! It's really a re-release of the game I made in Construct 2, but I had to rebuild in C3 because of some technical difficulties with updates. Please enjoy and feel free to leave an honest review!

    play.google.com/store/apps/details

  • Did you published your game in Play Store if so and you enabled Google's apk signing then the sha1 certificate would have been changed so in this case you have open your project in Google cloud platform (Google APIs)and copy the new signature by Google from play console section and paste it in Google APIs and save your project and wait for few minutes. This should work. ;)

    I just want to chime in here and say that this worked for a similar issue that I had. Thank you for this bit of info -- you saved my game! Check out Rap Quest 2 v 2.0.0 when it's out in a few weeks!!!!

  • Thanks, I'll give it a shot.

  • Bumping this thread because I'm in the middle of a stream and was trying to do magic, and it failed. Would love to see the best solution for thin outlines on regular Text items (other than just duplicating the text and making the background instance slightly darker and offset.

  • Bumping this, as it's also happening on Firefox and NOBODY has answered yet...??? I can't be the only one that's dealing with this.

  • I looked hard to try and find the issue I was having with the Notifications page, but I never seem to find anything about this seemingly ubiquitous issue I have at construct.net/en/profile/notifications. See the attached screenshot.

    I literally get this screen every single time. I've never seen what the notifications page looks like for real. Ever. I'm on Google Chrome (which is what I use for the Construct 3 app as well).

    Tagged:

  • I figured it out. I was adding quotation marks to the text field of the instance variables several steps back on a previous mini-game that affected this mini-game I was trying to match the results up with.

    DO NOT put quotation marks in your instance variable fields, people!!!!!!! Learn from me, and save yourself the heartache and lost time.

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FreshDopeGames

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