hollowthreat's Recent Forum Activity

  • shocking response from ludei, i cant see how they become a paid service with support like this, i've emailed them 2 questions about a week ago, no response yet :/

    now that android get their new export option, would ios be next??

  • Great! I'll check that out :)

  • szymek

    hope im not part of the 60% ;)

    is there a way to see competitions keywords? i tried look up on app store, all i can see is description.

    game marketing is another new area to explore, hmm, wouldn't it be nice to have marketing section on the forum?

  • i'm facing the same situation, have to update same sprite across 20+ layouts and keeping them in old size, any new solution to this? :/

  • szymek

    cool, thats my current resolution, look great on iphone5, guess they aren't so restricted for ipads. :)

    thanks again, wish u are working for apple and reviewer for my app, lol

    alright bed time, more image optimization tmr :P

  • szymek

    good to know! its scary to see those warnings, especially for me making my first game. :/

    yeah i'm trying to get this done and submit by weekend, optimizing images for retina ipad or near-retina resolution, i heard they reject non-retina apps?

  • lol, yes please santa!! the gap between C2 and ludei is getting further and further away, wish all the great feature of C2 can be exported properly for ios.

  • szymek

    thanks for reply! i played around with the image issue, even if i manually replace all the icons and launch image in xcode, that issue still remain, so not much i can do except ignore. but i find my app does not have artwork image when i drag my ipa to itunes, that worries me a bit.

    and for the other issue, i didn't change anything on xcode, that issue shows up right after i open the xcode file.

    i've emailed ludei, still waiting for their reply :/

  • firefox & IE no problem.

    its one of adware addon that i didnt even install myself that causing the error, removed addon & no more errors! :)

    thanks Ashley

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  • i know this should contact ludei... but its difficult to find their tech support email from their complex website, so i'm asking here first, see if anyone experience the same problem.

    i've compiled my game, load up all ios images required and optional assets on cocoonjs site, when i open the xcode file, i get these 2 issue warnings, anyone else get this? should i just ignore them?

    Missing "Default-568h@2x.png" launch image

    (null): User supplied UIDeviceFamily key in the Info.plist will be overwritten. Please use the build setting TARGETED_DEVICE_FAMILY and remove UIDeviceFamily from your Info.plist.

    any help would be great, alright im gonna keep looking for ludei email <img src="smileys/smiley5.gif" border="0" align="middle" />

  • Link to .capx file (required!):

    no capx, as any capx, even new blank capx shows the problem

    Steps to reproduce:

    1. open capx or create new capx

    2. run layout(preview browser set to chrome)

    3. keep the browser open

    4. go back to C2 and click run layout button again

    5. error pop up

    Observed result:

    dropbox.com/s/ja52autiueakjjm/C2error.jpg

    screenshot of error message above.

    doesnt seem to affect the game at all, its just annoying every time i try to update the preview i have to click OK on the error pop up. does not happen in the past.

    Expected result:

    chrome loads new preview without error msg

    Browsers affected:

    Chrome: yes

    Firefox: no

    Internet Explorer: did not test

    Operating system & service pack:

    Win7 64bit latest update

    Construct 2 version:

    r152

  • i made some changes to the game, nothing changed in loader area, compiled again, unexpected to see the loader working fine now! weird but fine now... i'll keep tracking on this.

    good for now, thanks :)

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hollowthreat

Member since 15 Jul, 2013

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