Kwun Yu Ho's Recent Forum Activity

  • Hi everyone,

    I was wondering if anyone has the same problem that I have experience with C2.

    I have made a very long tile-object (as background). When going from left to right (with my playable object) the farther I go the more pixelate the tile-object shows. It only happens when "Enable WebGL" is set "Off". If "On" then no problem, but I don't use WebGL because Ludei advice me not to use it. Because it's very unstable right now, which will let mobile games crash.

    Do anyone has the same problem? I'm not sure if this is a bug or a just a C2 software limitation. Maybe someone with a solution?

    Thnx!

  • That's a good alternative solution, thnx! But still, this isn't right, so it need to be fixed in the next revision of C2.

  • Link to .capx file (required! If link is blocked remove the http and www parts):

    members.tele2.nl/yorokobi/Bug_Tile_Jumpthru_Invisible_not_working.capx

    Steps to reproduce:

    1. Tile + jumpthru behaviour set as visible is created. Place on the left side.

    2. Duplicate Tile + jumpthru behaviour but this time set as invisible. Place on the right side.

    3. Now simply drop an object to both tiles, and the invisible let the object go thru which shouldn't allow.

    Observed result:

    Collision on invisible not working I guess

    Expected result:

    Invisible is the same as visible, only visually invisible. Previous version of Construct 2 worked correctly.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 7 & SP1

    Construct 2 version:

        R158

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  • Hello my name is Kwun.

    As a child I grew up with videogames (NES good old time) and now Im interessted in developing videogames. Time has changed and a lot of things are easier to do. Software like Contruct makes game developing much easier and which Im using atm. Im working on a mobile game and hopefully my dream as indie developer will come true.

    Thnx!

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Kwun Yu Ho

Member since 10 Jul, 2013

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