szymek's Recent Forum Activity

  • Samsung Apps allows only ads from their own network,

    and C2 does not support their SDK,

    so as for now you can only put:

    • free app without any ads
    • paid app
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  • My general advice: take only serious brands (Samsung, Asus, Lenovo, ZTE, Xiaomi) and avoid other. In my case 2 good tablets from two different companies (one dual core, one quad core, both 1280x800, 1 GB) got not responsive touch after 2-3 months of using.

  • AnD4D

    "For example, I can't add my ID anywhere in the dashboard section of MoPub as far as I can tell."

    big grey tab NETWORKS

    AdMob network

    Edit Network

    "Edit Section" button over "Set Up Your Inventory"

    put your AdMob ID in right place and save changes

    remember to setup 0.01$ eCPM on NETWORKS / Segments

  • I mean that from paid options, only CPI is good. But in your case the best would be: make simple "ninja" runner game (use some of existing assets),

    put BIG Ninja Legacy banner (with market:// link ) in main menu, write nice, keyword oriented, description for this small game and release it. Don't spend more than 3-4 days on it. Let one app advertise other app.

  • In the past it was enough to make not-tragic-app and select at least 1 good keyword. Now you have 100+ competitors on any app. My friend said that he knows guy who buys Google Play accounts from China (for 100$ each) and on every account he release lots of crapware with good ranking, best names and so on.

    anyway: that's life. You should try release your app on Amazon too. Since 2nd generation (so already old) Kindle has 1 GB RAM.

    p.s. only CPI (cost per install) campaigns works

  • CrudeMik

    thanks for all ideas,

    especially measuring force and making sounds dependable on it :)

  • I can speak about eCPM. In my case in AdMob good times I can get average ~1,5$ eCPM (so profit per 1000 banners shown) and on bad times only 1$ eCPM. For example: December - January = good time. Now just started bad times. It's connected (I guess) with ad budgets.

    Of course I have also apps that makes 2-4$ eCPM.

    A few days ago I started testing Fullscreen ad but for now it sucks. But will know better after 1-2 weeks.

    Google Play: generally 1-2 years ago it was easy to get 300-400 downloads/day even for very average app (and 4-5000 for good app). Now it's much harder.

    hollowthreat

    see here:

    developer.amazon.com/public/solutions/devices/kindle-fire/app-development/01--screen-layout-and-resolution

    1280x800 should be fine for everything

  • put some fancy nose image in the background

    and call game "Snot Nose HD" :)

  • Recently I got e-mail from some Amazon AppStore worker and he invited me to publish some apps there.

    So I tried.

    Here is my summary:

    + Android apps made with CocoonJS works without any problem (so you don't have to make 2 versions: Android and Amazon)

    + you can use AdMob too (confirmed by Amazon guy)

    + your app will be live within ~24 hours after upload

    + there is much less competition than in Google Play

    + nowadays it's free

    • it's less popular so you can get 10-20 downloads / daily for free app

    Is it worth?

    I think yes... Let's say that your app is quite good (so only 50% users will uninstall it) and you have 10 downloads daily. After 1 month it will be 300 downloads and 150 installations on devices. After 2 months 600 downloads and 300 installations on devices... And so on. At this point it can generate a few additional dollars.

    So I think that it is worth to submit our apps also to Amazon AppStore, because it's very easy and takes only 5-10 minutes (including binary upload time).

  • CrudeMik

    Thanks for reply, especially playback rate idea

    anyway: even if one box fall on another box - there is no just "1" collision, because usually it fall and box do "totter" (be shaky) = generates 2-3 collisions.

  • For example:

    You have 5 falling boxes,

    and you want to add some wood sound on collision

    between them,

    but 5 x wood sound x each collision = terrible cacophony :)

  • You can't even put link to your other apps (like "More apps" button) if your app is for <13 years old kids and don't have Parental Gate, lol :)

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szymek

Member since 18 Jun, 2013

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