tumira's Recent Forum Activity

  • Hi Tom appbackr

    Just uploaded my first construct 2 game and uploaded to Scirra Arcade. However when I tried to submit to Appbackr it shows this error

    Error creating appbackr user. Email address already registered.

    I didnt register my email or open account at appbackr yet. So I dont know why I got this error.

    scirra.com/arcade/action/8243/bobo-jump

    Should I post this in Website Issues section ?

    Thanks

  • Hi

    Ludei just updated CocoonJS to ver 1.4.3

    They changed something in the Cloud compiling.

  • Link to .capx file (required!):

    https://dl.dropboxusercontent.com/u/65841566/R145CocoonJSRefreshFullscreenAd%20error.capx

    Steps to reproduce:

    1. Create CocoonJS template

    2. Start of layout add event Refresh Fullscreen Ad

    3.

    Observed result:

    Error

    Assertion failure: Action method appears to be missing, check ACE table names match script names

    Stack trace:

    assert2@http://192.168.1.192:50000/preview_prelude.js:12

    Action@http://192.168.1.192:50000/eveng.js:1482

    EventBlock@http://192.168.1.192:50000/eveng.js:521

    EventSheet.prototype.init_event@http://192.168.1.192:50000/eveng.js:115

    EventSheet@http://192.168.1.192:50000/eveng.js:101

    Runtime.prototype.load@http://192.168.1.192:50000/preview.js:1110

    Runtime@http://192.168.1.192:50000/preview.js:236

    cr.createRuntime@http://192.168.1.192:50000/preview.js:4542

    ://192.168.1.192:50000/:102

    x.Callbacks/l@http://192.168.1.192:50000/jquery-2.0.0.min.js:3

    x.Callbacks/c.fireWith@http://192.168.1.192:50000/jquery-2.0.0.min.js:3

    .ready@http://192.168.1.192:50000/jquery-2.0.0.min.js:3

    S@http://192.168.1.192:50000/jquery-2.0.0.min.js:3

    Javascript error!

    TypeError: this.func is undefined

    192.168.1.192/eveng.js, line 1643 (col undefined)

    This is either a bug in Construct 2 or a problem in a third party plugin or behavior - please report it to the developer

    Expected result:

    Should be ok. I tested with only Refresh Banner Ad, its working fine. So either a bug with CocoonJS Refresh Fullscreen or something else.

    This happen in browser and also in CocoonJS launcher.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes/na

    Operating system & service pack:

    Win8

    Construct 2 version:

    R145

  • austin and everybody

    In clay.io website settings you can also add advertisement to the game. What is the different between adding Ads banner in Construct 2 and using Clay.io in game settings ?

    Also I already upload my game but when I test it the ad banner seems not refreshing even I did put the interval in Construct 2. Or should we just set the refreshing manually in the event code ?

  • austin

    Hi, I just want to file a bug.

    The ad banner will crashed your game if, for example

    1)Turn off Internet connection

    2)Refresh layout (e.g restart the game in construct 2)

    I was hoping to make my games available offline. I did turn off display ads immediately.

    <img src="https://dl.dropboxusercontent.com/u/65841566/ClayIO%20ads%20offline%20bug.png" border="0" />

  • austin

    Did banner ad size 320x50 will only work for mobile browsers ? For every desktop browsers it wont display ads in that size, other size will display the ads.

    How about interstitial banner ? For example when game over I want to display interstitial ads and user need to click "X" to close it before continue. Am I able to do this ?

    Thanks

  • Ashley

    Yup. Thanks.

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  • Right now the easiest solution is to use clay.io

  • Hi Ashley

    When I was looking at the CocoonJS Launcher error log on my Ipad , It mentions line no 1062 in preview_prelude.js

    So when I looked at preview_prelude.js, turn out you were calling JQuery for the toggle breakpoint feature.

    I`m surprised that it seems that I`m the only one having this issue ?

    So I guess for now, at least for my case I just modified your code a bit like this

    // Keyboard shortcuts

    if(window["c2cocoonjs"] === false){

    jQuery(document).keydown(function(info) {

         if (info.which === 121)     // F10 to step/next

         {

              onStep();

              info.preventDefault();

         }          

    });

    }

    or just remove the jquery thing and use this

    document.onkeydown = function(event){

        

        event = event || window.event;

        var keycode = event.charCode || event.keyCode;

        if(keycode === 121){

           onStep();

         event.preventDefault();     

        }

    }

    In cocoonjs launcher preview It will never run the Jquery thing.

    Also preview via wifi , the toggle breakpoint with "F10" wont even work unless I use bluetooth keyboard with the phone/tablet to go next step or just click continue on the screen. I think

    Sorry keep bugging you though about this bug.

  • Does not exits anymore? What do you mean?

  • Maybe try using Spriter ? <img src="smileys/smiley20.gif" border="0" align="middle" />

  • When preview via wifi using CocoonJS launcher I got Jquery error at the start screen but if I export to CocoonJS zip file and test on the phone it is ok. Did anybody else having the same problem ?

    Using R144.2 , have to revert back to R143.

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tumira

Member since 16 Jun, 2013

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