tumira's Recent Forum Activity

  • Ashley

    Maybe we can have an option to use webP in Node-Webkit,Crosswalk and Chrome Store export ?

  • ArcadEd and everybody

    Do you refresh the ads in cocoonjs. Have any event like Every 30 seconds -> refresh banner ?

  • lucid

    Spriter+Construct 2 really does improve my games animation. Thanks for the bug fix and plugin updates. Keep em coming.

  • Are your games complex games or simple mobile games ? How much time did you spent for 1 game development ?

  • Hi Ashley

    I found one sponsor that requesting that the game is open in window.top.location and not window.location

    "Notice: The games are loaded inside an iframe, so the link must be opened in the top window. If you are using a HTML link, please add the attribute target="_top". When using javascript to open the link, use window.top.location.href (and not window.location.href)"

    When I looked at the Browser plugin I found out that the plugin codes for GoToURL is this

    Acts.prototype.GoToURL = function (url)

    {

    if (this.runtime.isCocoonJs)

    CocoonJS["App"]["openURL"](url);

    else if (this.runtime.isEjecta)

    ejecta["openURL"](url);

    else if (this.runtime.isWinJS)

    Windows["System"]["Launcher"]["launchUriAsync"](new Windows["Foundation"]["Uri"](url));

    else if (!this.is_arcade && !this.runtime.isDomFree)

    window.location = url;

    };

    Maybe we can add another parameter or option to the function like "top" or "normal" ?

    Right now I have to use Browser execute Javascript to solve this problem and I heard that some of the Construct 2 users are rejected or having problem with this Sponsor. Unless they use DOM or Browser execute Javascript.

    Hopefully this feature can be added in next release?

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  • Ashley

    Yup

    I`m on 1.6.0.43. I`ve installed latest JDK 7 update55 and now it works.

    However I remembered reading tutorial here and other android tutorial on other sites, if you want to jarsigned and zipaligned apk, we have to stick to old version JAVA6, java7 wont let the apk installed or black screen or something.

    I guess just need to set JAVA_HOME and Path to old jdk ? Hopefully it wont cause any other problem having two version installed.

  • Hi Ashley

    Are you using java 8 ? What version are you using because it does seems to effect some people. I`m using version R168 without any problem. Should I install java 8 ?

  • When you upgraded to new admob, the publisher ad id is also need to be changed in the new apk. Am I correct ?

    previously it is : aXXXXXXXXXXXXXX

    new admob it is :ca-app-pub-XXXXXXXXXXXXXXXXXXXXXX

    So we need to input the new or updated admob id in the mopub ?

    Also there is no Mobfox network in CocoonJS ad network list. Where do you put it ?

  • Amazing! How did you promote your apps ?

    Mind sharing with us your game links ?

  • if (Touch.Y>gold)

    gnew=Touch.Y-(gold*gspeed)

    else

    gnew=Touch.Y+(gold*gspeed)

  • lucid

    Just an update about the missing animation bug. It is not about Collision box feature, It is about the "Prettify XML" disabled bug.

    1)Create 2 simple animations. (You must create more than 1 animation to see this bug)

    2)Save project as scml with Prettify XML and JSON disabled.

    3)Close and reopen project.

    When open back the scml, the first or default animation will be missing. I hope you guys able to fix this bug.

  • lucid

    For the missing animation with collision box bug thing, try to save the scml with prettify XML and JSON off or disabled. If I enabled the prettify options, the animation is there.

    So to reproduce the bug

    1)Disabled the prettify XML and JSON in "Custom save options"

    2)Open the greyguy scml (player.scml)

    3)Add collision box in the idle animation

    4)Save as scon

    5)Save as scml

    Open the scml file. The Idle animation will be missing.

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tumira

Member since 16 Jun, 2013

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