taborgreat's Recent Forum Activity

  • Thanks, but I still need help xD. I dont know how to do the state thing. When I name a variable it wont let me add a left and a right state.

  • I have multiple slimes that crawl around and I want them to follow the player when they get in a certain range of him. I want them also to have minds of there own so they all don't do the same thing.

  • How do you make it follow player?

  • I have a 2d platformer game, and I want to make an AI for one of my enemy's that doesn't use th bullet add-on. I want it to follow player, jump when it gets to ledge, and when it can't see player I want it just to wonder back in forth. I was also wondering how you could spawn it, where it would come out of a cave. I want it to only spawn 10. I already came up with the instance variable that starts at 10 and takes away one every time it spawns one. But I do t know how to make a censer that knows when they are all dead. Plus when I set it to spawn it doesn't work. The main focus is the AI though. So please give me a link to one already made, and if there isn't one already made that meets those requirements please tell me how to do it.

  • Thanks so much dude ! <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • I have a 2D platformer game where you use the mouse to aim the gun. Wherever you move the mouse thats where the gun aims.It can go in a full 360 circle. The problem is I want there to be a line up and down like this = |

    and when the player is running to the right but shooting to the left his motion is still going to the right but he is facing backwards as to see where his bullets are going. I want it so when the mouse goes over that line the player mirrors. If that makes sense :D

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taborgreat

Member since 31 May, 2013

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