I have a game where you are a worm, and when you go up towards the soil and exit it, the force of your motion propels you out, then you come back down. How do I that?
bjadams and bullet bill sort of
Allchix I don't care about profit share. You take 100% of the credit, I really don't care. All I want is a fun and beautiful game. It may be a copy of flappy birds, but every game copies another game. Every platformer copied mario.
Develop games in your browser. Powerful, performant & highly capable.
I published a game today called Dark Air, and I need someone to redo the title menu, improve the art, and add music. It's a fixer upper kind of game, and I really need someone to do the job. Here is the game so you can see it:
Arcade Link:
http://www.scirra.com/arcade/addicting- ... 8/dark-air
Here is the capx:
https://www.mediafire.com/?645ummxa4vxk4e2
Just send me a link to your updated capx and I will see which one I like best. Best of luck,
Tabor <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
I ended up just making a variable called speed, setting it to five, then saying every (player.lifespan) seconds, subtract 1 from player.speed. That way I could have two upgrades, life span and speed. Thanks so much though for telling me about move at angle! —
I'm not that dumb! hehe, I was wondering how I could make the speed start off at like say 5 and then slowly go down to 0. Then I could add an upgrade system called speed that would make it so I could change that number when you upgrade the variable —
Do you have any idea on how I could make the speed it moves start fast and get slower. Using the move at angle event? —
I need help getting my character to always move forward, as in straight and no backwards, but be able to change his position on x axis to dodge things. Kind of like a launch kind of game. And please, no capx, just explain in chat. Thanks, Tabor
bumpadoodledoo
Here is the capx so you can see what I did. You need a touch device, our you could just change it to mouse. When I click on the right side of the screen, the layout restarts. And I know its simulate control up and down, I was just testing. Change it back to left and right. Try to find out why left and right aren't working.
Link: mediafire.com/download/s52nhmuhodxn2n1/Tabors_Game.capx
I need to make it so when you tap on the left side of the player you move left, and the right side you move right. I am making it top down, and for some reason Simulate Control isnt working properly.
Still no reply? Does anyone have any idea on how to do this?
Member since 31 May, 2013