burningcake's Recent Forum Activity

  • Hello!

    we from Burningcake Interactive are offering a 100% FREE Playstore publishing.

    (the below text is a copy of my websites text : http://burningcake.com/free-publishing/

    Why do we do this ?

    -> We are offering this completely free service for those who cant or just do not want to register a google play developer license.

    What are MY and YOUR benefits ?

    -> Your benefits are free and professional publishing of your app, NO costs at all and we take care of your content at all time for you but you can easily CANCEL published apps or games with one mail. We will completely remove your content if you want. Our profit is to help small groups or even single developers from the indie scene to get well known, and ofcourse we benefit a bit from all the published games because our company will get well known sometime too. So its a win win for all of us <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    How can i remove my apps / games from the playstore ?

    -> Send a mail with the licensekey we sent you while we published your game / app and the text “i want my content XYZ removed from the playstore.” thats all!

    Are there things that are not allowed or any TOS for me ?

    -> Sure there are some terms, but we handle them transparently and completely public. You CANT publish apps / games with explicit or in any way violating content or content that can change. This means that a finished game is OK but a game with a browser inside that could show violating content later on. Also you cant publish apps /games that just dont fit in our image, so for example we do not publish clones or demakes of games because of copyright issues.

    The following list contains EVERYTHING we need FROM YOU to publish your app or game !

    Please read below for more informations :

    thank you for your interest in publishing your APP with Burningcake Interactive

    as your publisher.

    With publishing your APP you agree that your APP is not harmful and does not contain any restrictions against the google play terms.

    If so, your APP can be deleted without a comment.

    If your APP is clean and okay , it will stay in our published list.

    If YOU want to have your APP removed due serval reasons , please feel free to contact us

    (publish@burningcake.com) and tell us the APPs License Key you got when we published your APP.

    (Please save your License Key !!)

    The following text contains every important resource we will need from you to publish your APP!

    -> Signed and aligned .APK file

    -> Preview WEB Build to test your APP

    -> Images for the Google Play Store entry :

    –> ONE or more screenshots (JPEG min 320px to max 3.850 px)

    –> Icon (512 x 512 png)

    –> Header Image (1024 x 500)

    -> Discription of your APP (short) – 0 to 80 signs

    -> Complete Discription of your APP – 0 to 4000 signs

    Please ZIP everything we need into a .ZIP file and send us the downloadlink at publish@burningcake.com

    We will check if every resource is okay and generate your licence Key.

  • hi,

    i am offering a music and sound effect service now.

    You can listen to a example song for a Jump n Run or action game here = http://dl.burningcake.com/music/theme1.wav

    or check my twitter account for some video material https://twitter.com/burningcakeCom/media

    example for calmed down exploration themed things = https://twitter.com/burningcakeCom/stat ... 6429242368

    some racing or action based theme = https://twitter.com/burningcakeCom/stat ... 7906630657

    again calmed down = https://twitter.com/burningcakeCom/stat ... 5097640960

    I DO NOT offer RPG music because all of my brains RPG styled music is going into Dungeon Buster , a RPG with my bro Wrangler!

    The pricings are 5€ for every tune , and 50 cents for every SFx .

    If this is too expensive for you , you can still message me with your games demo or video and a reason why i should help you out or offer a new price .

    Thanks !

  • From a quick look I saw that your sprite's hotspot is way off. Open the picture editor, select hotspot and press 5 on the num keypad to center the hotspot over your sprite. Confirm the change when closing the picture editor, then try again.

    that solved it ! Thank you very much, i just havent looked at this thanks !

  • bump

  • Falls du Probleme hast , in der Form dass du nicht weisst wie du was anfagen sollst , biete ich mich an per Teamviewer oder skype ein wenig "unterricht" zu geben ^^

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  • I - NEED - TO - TEST - THIS

    RIGHT NAOOO!

    srsly is there a demo for me to test ?

  • Is there a chance to get some themes or skins working with CC ?

    Or is it possible to rearrange the windows forms ?

  • it's very similar to how c2 does it. The exe is the runtime and everything else: plugins, events, layouts and images are added as data in a format the runtime can readily use. So no it's not really possible to do what you want as the data is specific to the runtime.

    but what exactly is the runtime ?

  • Anyone knows how CC Windows exporting works ?

    in C2 a htmlt5 file gets wrapped inside a chromium browser okay, but is there a way to Export the CC game to the Code it later gets wrapped on ?

  • Hmm you are right, looks like this is a bug so you will need a trial-and-error workaround I think:

    You can keep the Set Zoom to (200,200) enabled instead of using layer for the "Start of Layout" event.

    The always event I find works well with System actions:

    Scroll to X: Sprite.X - (DisplayWidth / (ZoomX / 10))

    Scroll to Y: Sprite.Y - (DisplayHeight / (ZoomY / 10))

    This works well for 1024x768, but you might want to tweak the number 10 in that for smaller resolutions.

    But why does the normal way work for other users ?

    i treid it on different Computers with different CC Versions and ist always looking like this ..

    Anyone here who can fix my .cap ?

    The scroll just wont work , thank you for the alternative way but i want to get it to work in a simpler way like it was before

  • That issue might be because the object is too close to the edge of the layout. Try turning on unbounded scrolling in the layout properties (so in right project side, click the layout, then on the left properties box check "unbounded scrolling").

    Then you can use invisible solid sprite (added as a checkbox under groups > attributes in object properties) objects for the borders instead.

    i really dont find out whats wrong, heres my .cap aswell..

    Would appreciate if you could find whats wrong

    http://dl.m1mk.de/private/NewPlatformer.cap

  • >

    > started this today. Imagine fast chiptune track in the background

    >

    Love this, getting some serious VVVVVV vibes!

    Thank you !

    i was already thinking if i should delete this project already ^^

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burningcake

Member since 29 May, 2013

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