Halfgeek's Recent Forum Activity

  • Great news! I have a new gameplay trailer for Courier out today! Check it out!

    Very sleek mate!!

    It's getting better and better.

  • lwgames Thanks!

    Though I did start with this one: https://itunes.apple.com/us/app/ninja-g ... 45828?mt=8

    To learn art & basic coding.

    I have a passion for space traders & sims that dates back to wing command privateer (I was too young for Elite), so if I was to be a gamedev, I want to work on a genre that I love.

    I think after this one, the next will be a futuristic earth, dystopian or post-apocalyptic genre.

  • MadSpy Thanks!

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  • Looking good, keep going!

  • It's about 90% done, I've made a trailer here:

    Subscribe to Construct videos now

    Steam Greenlight http://steamcommunity.com/sharedfiles/f ... =513945382

    If you like it, please help out with a Yes vote. Thank you! <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

  • A grand space opera with intense squad combat in real-time, in a dynamic universe with three major factions trying to annihilate each other. Buckle up, go on an epic space adventure!

    It's finally done!

    Steam http://store.steampowered.com/app/414950

    iOS https://itunes.apple.com/app/id1088622798

    Android https://play.google.com/store/apps/deve ... d=Halfgeek

    Trailer

    Subscribe to Construct videos now
  • Does Intel XDK have support for iOS 8’s WKWebView yet? It's been awhile since I kept up to date (like a year).

    Also Android is planning on moving to Vulkan support "soon", in theory, that would give massive performance boosts for 3d games.

  • TreasureZA Thanks!

    This is the last module for Star Nomad 2 and it's DONE!

    Random Encounters (every-time you jump into a system, there's a chance to trigger some encounters, specific for that region/faction/etc) is a large part of the game, finally getting a lot of it sorted out, here's one of them:

    https://halfgeekstudios.files.wordpress ... enc-01.jpg <- fullsize

    Yes & No choices have direct consequences, some small, some big.

    This one won't end well... for the people at the port. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    But it can end very nice for a merchant willing to haul Meds, Firearms & Security Droids! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Keeping players on their toes, never knowing what to expect!

    https://halfgeekstudios.files.wordpress ... enc-02.jpg <- fullsize

    • Post link icon

    Anonnymitet

    Thank you, I'll be sure to leave a good review.

    I recall my issue with needing 10.5 wasn't due to the achievements, but it simply crashed, leaving a white screen "Node Webkit" logo only. If things go well with your game, I can give it a go for Star Nomad 2 on NW 12 again.

  • Yeah clones are really the only thing you have to worry about, but you have to take into account that that only really affects the mobile/ casual market.

    Cloners stealing from cash grabbers. Rather poetic actually.

    Asset theft and resale isn't really a thing, at least not not in the free world, or to anyone with even a modest notion of how the law works.

    Game of War is a Clash of Clan clone (like many others), and now its doing even better than Clash.

    Basically there's no copyright on gameplay or game mechanics, if you make something novel and awesome, clones come, and its a new genre.

    IF people bother to clone your work, that's when you've already made it to the big time, so its the least of your concerns.

    • Post link icon

    I have the latest NW version but have the 0.3 Alpha Greenworks plugin and overlay works fine on steam if I add "--in-process-GPU" in the package.json

    Any difference for you from NW 10.5 to 12?

  • On most stores, you can flag games or apps for copyright infringement and if you have proof (like yours was published first and they stole the assets), the copy version will get taken down.

    It's not something that should be a cause for concern because almost every game out there has ex-tractable assets. Even complex 3d ones, I can get their models & textures, I've been modding games for fun ever since 1995.

    In the industry, the copycats are what's called "Reskin Industry", they take your game, the code, and replace your asset with modified ones or other theme variants, then republish that. They get away with it, because you can't accuse them from ripping your assets, you also can't copyright a GAME idea or game playstyle. Anyone can make a Mario clone as long as they replace the art.

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Halfgeek

Member since 24 May, 2013

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