1mrpaul1's Recent Forum Activity

  • Add an array with a width of 30 and a variable number

    for start index 0, endindex 29

    number = int(random(loopindex))

    Set Array.At(loopindex) to number

    far greater chance of filling the array with lower numbers, and 30 may come up only once, probably not at all.

    Then you would just pick a random number from this array

    Probably quicker than advanced random plugin which I have never needed, but depending on your needs which are not 100% clear you may be better off with the plugin

    a single action like choose (1,2,3,1,2,1,2,1,1,2) can do the job too In that example 1 has a 50% chance of coming up, 3 has only 10% chance

    I have all parts in the array already, and the list is already sorted.

    As for me will be ideal something as

    Random from (1,30) where parts that are closer to 30 will be selected rarer than parts from the side of number 1

  • https://www.construct.net/en/tutorials/getting-grips-advanced-2323

    Thanks, tried this option. little hard to do when you have a lot of items in the list.

    And i didn't found an option for how to sort weight. For example, change rareness depends on the level of the player. Give worst parts on the start and more rare on the advance level

  • Edge is the same chrome. It eats less ram but more battery power. Also, I'm getting errors while opening C3 in chrome

  • Yes, i found some feature like Probability tables in the advanced random, but didnt found how to use it

  • can you suggest how to make a random, that will make random numbers but with a bigger chance to get some numbers.

    I need it to add parts to the inventory

    where some parts will be rarer

    for example random number from 1 and 30 where "1" will be chosen very often while "30" will be rare

  • NW.js is also a browser, isn't it?

  • Are there any plans to make a desktop app?

    So many difficulties with this browser version

    It is lugging, got to press several times the preview button to start the preview, neverending notifications from the browser, always asking to update, even when there is a checkbox not ask about beta updates.

  • If your game, not 3D, publishers even not talk. of cause, 2D can also work, but it is much harder to make a popular 2D game this day. ANd many genres just not available for 2D

    Even web HTML5 games already require 3D.

    We don't need unreal engine

    but need, 3D space, ability to load 3D models, with textures, 3D physics, and skeletal animation will be a big plus like this game y8.com/games/rail_slide

    If Construct will become a tool even for just fast prototyping, it will be very very good and will give a great boost to the engine.

    I see a lot of talks about this engine youtube.com/watch because they give 3D (fake) from the box, and it makes this engine very interesting for devs

  • Yes, it is 3rd party plugin, but it is worked in construct and worked great

    Great to hear that you are taking steps in this direction.

    You know, all mobile publishers require 3D these days. Especially if you are trying to work in the hyper-casual genre.

  • I'm just wondering, why construct 3 go from 3D?

    C2 have a ready plugin with everything needed, but it was dropped, it was a very very big mistake

    Is there a serious reason to not use 3D?

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  • Hi

    For a half year did this game and thought to offer NASA to replace their old flash game with this game, but... Yeah, stupid idea, they don't work with outside devs

    Nothing to do.

    The game was published as HTML5 and Android game.

    HTML5

    y8.com/games/y8_rocket_simulator

    Android version

    play.google.com/store/apps/details

  • Just did my first game using ragdolls

    Was hard to sync physics to work the same on the different devices

    but in the end it seems funny

    Subscribe to Construct videos now

    Please check the game and share your thoughts y8.com/games/y8_drunken_wrestlers

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1mrpaul1

Member since 21 Feb, 2018

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