I'm using in my game, preloader with 2 images, background and logo,
I tried to keep the preloader size small, because better when users see preloader instead of the default black screen with the bar
shortly
the C3, put these 2 images in the 2 biggest atlases in the whole build, more than 2 mb together.
So, as a result, when the images for preloader loaded, 70% of the game is loaded with it, and actually, the preloader became useless
Why the app, do not handle this thing? I have the checkbox "use loader layout" checked, maybe C3 got to use the images from this layout separately?
I think it is logical