Daggio's Recent Forum Activity

  • well, because I submitted near new year I had thought that they'd be late in responding because of holidays, but I don't know if it's still holidays in the US

  • So I submitted my first tizen game to the appbackr about 10 days ago, but so far I haven't got any reply from them. How long do you usually wait until you got approved/contacted?

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    for me its the classic RPGs, like the tales of series and suikoden series

  • but the appbackr doesn't accept the tizen export format right? so using tizen export doesn't make me able to submit to appbackr. Or do they accept tizen export format?

    because what I know is I need to submit it through scirra's arcade.

    edit:

    oops, seems like I'm able to publish it in a tizen format, didn't know about that

  • so, I submitted my game to the scirra arcade and push it to appbackr, hoping it could be published on Tizen. A few days later (today) I received an email from appback saying that there's an issue with my game:

    App failed to install on testing device.

    I really want to fix this problem, but it's hard because I don't have a test device to test installing.

    So, can anyone help me how to resolve this issue? Is there anything I should do on C2 that can ensure installation on testing device? Thanks

  • I just throw an email your way, thanks

  • hi theUnreal, I sent you a PM. I also have a few small games I think you'd be interested in them :)

  • I already downloaded the latest plugin, no changes, the problem is still there

  • using action, I changed the sprites' frame to the frame of the character associated with another entity, I thought this might work but this also didn't change the sprite.

    Now I'm starting to doubt Spriter, it doesn't do what I wanted it to do, maybe I just export to png and use it like a normal sprite object

    edit:

    actually, doing something like this solves the problem:

    dropbox.com/s/ekmzutwk59973aj/spriter%20tiara.png

  • what about TiledBackground2.png? do you have it in the project folder? because it seems the file cannot find it

  • Hi Scavengrove ,

    You're right, after I checked the sprite, all other sprites for other animations are there. I didn't realize it.

    I don't know what I did wrong, but the entity didn't change to the one I want. I already set the scml file property to scon ( Argus.scon ) and named the starting entity as the other entity that I want it to start with, but the object didn't change entity.

    However, the animation did change. Because they have different animation with same name (one of them slashes, the other punches, but animation name are the same). It just didn't change sprites to the one associated with punching animation. Any help?

    thanks

  • I don't think it's possible to create a new line in the variable's value when you declare it. You have to make two variables and then use the newline expression in the action

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Daggio

Member since 29 Apr, 2013

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