Patriick's Recent Forum Activity

  • I'm beginning to see why there are so few of this type of game,being developed, out of all the games I have done this is by far the most challenging, the side on view compounding that due to units being able to overlap each other, can be quite a nightmare, but also finding it the most satisfying...

    I was considering starting a dev log, but I'm buzzing with ideas and in the "zone" at the mo and don't want to be distracted while that is the case...

    You can always make small notes and progress shots or example builds and then kind of explain them on a blog later though, I am sure that would help a great many people out =] I would like to read it that's for sure!

    I can tell that this type of game would be hard, I hope you see it through though, it will be good to see someone create a nice RTS with Construct =]

  • Patriick

    I've been trying to figure out how to respond to your post and although I'm still not quite sure what I'm going to write, here it is:

    I guess I can understand what you mean. It feels weird and maybe even a bit like cheating when you're doing something you love, helping people with it and getting money for it as well.

    But I don't see anything wrong with making money with your talent and the skills you've had to learn to use your talent. I live in today's world too, but a series of unfortunate events can sometimes lead to a different life (and a great couple of books :P). People have pushed and stimulated me to go on doing what I love most "Create" and although I myself had to get over the fact that I couldn't see it as "art" anymore was glad I still had my "creations".

    Knowing that "normal" work would mean a lot of obligations I wouldn't be able to meet, I've decided to just offer my services for free. Less stress, more gratitude. Luckily my family supports me in this decision seeing how it makes me feel better. Without the support I get from home I wouldn't be able to do this.

    Ok, guess that's about what I wanted to tell.

    Don't know and honestly don't care if it makes any sense the way i wrote it, but that's were I stand today.

    -

    I've already recieved a lot of great response to this thread and a similar one on facebook where I offer graphic design for small bussinesses and NPO's for free, so If it takes me some time to contact and or help you, please be patient, thanks a lot!

    This response was fine =]

    It's always good having the support of your family, I think this is a great thing that you're doing...

  • LittleStain - I honestly wish that I could get away with helping everyone for free with my art, I really enjoy it and love learning new things, gaining experience and seeing what people can use the art for too. Sadly though I cannot 'exist' without money to live in today's world and it forces me to have to ask for money in exchange for my services (art skills) which saddens me at time...

    You're doing a great thing here, I help out whenever and wherever I can afford to :P but I just hope the further through my career I get the more I am able to offer such 'free' assistance to others. I'm real passionate about it and money isn't what drives or fuels my ambition like most people nowadays.

    Good Luck, I look forward to seeing your portfolio build up =]

  • Also implemented a resource system that I have certain units gathering and fetching, that's working well..so yeah productive week really...

    This right here is the kind of stuff I want to learn how to do :P lol

    I was going to just create these graphics for a project I have in mind after the one I'm working on, but instead I decided to make a tutorial series on them instead, simply because I don't know how to create such a game within Construct yet and I was hoping that, someone might see the graphics and my little note at the end of the tutorials that I was going to write up :P

    The note would basically be asking if anyone could or would attempt to take the art and create a few mini tutorials on how to get started with such a 'village simulation' type game, with all that resource gathering and building placement related stuff =]

    Currently though I'm just dividing my time up between a project, the tutorial series and freelancing.

    I too already searched around for RTS related stuff and there really wasn't more than a handful which kinda sucks but it's good too, at least for those who do end up creating such games with Construct :p

    Also... Cool about the project progress I actually really look forward to seeing this project come to fruition!

  • How's the project coming along by the way?

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  • Patriick how's the tutorial going?, not seen you online for a while, maybe due to the awful speed of the site while the server was switched...

    The tutorial is going well, I have the first part completed and was working on the second, I tried posting it but the site was screwing up a lot and not allowing me to do so for a while. It seems to be working fine now so tomorrow I'll be reading it over and publishing the first portion of it.

    I don't know exactly how many 'parts' it's going to be but for now I see it as being on going for now =] I think it's the best way to get it out, release in parts until finished.

    Thanks for the interest and yeah that's why I haven't been around for a while :P

  • Looking forward to your tutorial. Sounds like you have a lot planned for it and will be putting a lot of hard work into it!

    I've tried posting it from that day I said I would but I keep getting errors and the site is going SOOOOO slow for me, I do have a lot planned for it and I'll be putting a lot of time in to it too, I even think I might do the detailing parts with video to better aid the explanations and such but I won't be posting it until the site is fixed up because I've tried so many times and the connection to this site right now is horrid!

    [Update]

    Just working on uploading the images for the tutorials and formatting it for the site, it should be up and published VERY soon, just have to take care of a few other things too...

  • Jaysin86 - I will be publishing the first part of the tutorial series today where we create the building blocks or template tiles for the isometric map pieces, the second part will contain detailing them and making the pieces look less cube like =]

  • Jaysin86 - I've made a lot of progress on the tutorial over the past few hours but I won't be publishing it just yet. I've covered a lot already and I know that you will like it, based on the tile sheets that you've already sent as an example in one of your previous posts, so just be a little more patient and I should have it done soon.

    I will post here to let you know when I've published it, I probably could get it finished up today but I need to go and get some other stuff done =\</p>

  • Hi Patriick

    Did you get a chance to finish the tutorial?

    I've finished up the first part yes, sorry for the delay some things came up (yet again) and I wasn't able to work on it as much as I had hoped, I think I will post the first part as I work on the rest sometime in the next 24 hours, It's going to be a very long set of tutorials creating a complete set of tiles and sprites from start to finish, at least that is what I have planned so far! (hopefully it won't become too long winded though)

  • NotionGames PixelPalette InvaderX zsangerous rexrainbow TheNormalGeek 7Soul Darklinki megatronx EyeHawk sqiddster Jayjay looniegames sayhitoarvind bscarl88 SpacialPumpkin thehen Dgsstan RangerJim r4dicaldreamer danny Joannesalfa Olive Patriick BluePhaze Wrangler

    The skype group kind of died but I am going to remake it, pm me with your skype name if you want to be added.

    <font size="3">EDIT: JUST GO HERE!</font>

    Thanks... That's a pretty neat little page you've setup there!

  • Very nice!

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Patriick

Member since 28 Apr, 2013

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