Thanks for the comments jobel.
We are going for a weird world sort of sound-scape for the game rather than music. Were quite far from any sort of final arrangements, it is very much work in progress. An idea were toying with is to have stabs of music or sound elements that emphasise key points. But I'm not so sure what they might be just yet.
I'm already looking into the size issue. It's difficult to decide as I'm not so sure what kind website it will be released on and the design layout it's going to fit into. I think though the general consensus is that it should be bigger.
The rush mechanics... I'm looking into it.
Cheers for the comments