RookieDev's Recent Forum Activity

  • GeometriX awesome stuff man,You explained that spot on.To tell you the truth i would of been ages trying to figure that out.Thats something a new guy wouldnt know unless he pulled out the shovel and dug.Thanks again Geo have a good day man and i promise that was the last question.

  • Im still looking for any artists that want to collab and make a free to play Top Down Shooter game.

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  • GeometriX the issue was i am creating it,I am really lost when it comes to this.Im just asking you if you can show me another way or the right way to do this.I apollogize if i was unclear.I just need your advice.The only way i know how to add the object to a layer thats on a different layout is the way i shown in my previous post.

  • Sorry to bother you again GeometriX,

    Im having issues placing Global Objects on the layers in the next layout i have made.<img src="https://www.scirra.com/images/articles/screen3.jpg" border="0" />

    here is the event i was using,I am wondering if there is another way to pick the layer for the object i want to place there.Or is this the only way?

  • GeometriX I think you are right,I will send it in a PM ok.Thanks for looking at this.

  • GeometriX That sucks it dosnt respect layers at all,This will be my first time appointing objects to layers through events Thanks for that.Also before i go i have one last question about this,What do i do about my player it seems that its loading him but its not Respecting the behaviour i placed.Its not scrolling.Do you have any tips on this.Thanks GeometriX

    PS.nft@Ashley i think you should make the Global function respect Layers if its Possible.It would be a killer time saver and i mean a killer.

  • GeometriX Awesome stuff man,

    What about the layers? How does it place it? Is there a way for me to tell what layer its on,Or is it set to the same layer as the main Layout? Im not able to add this up.

  • GeometriX

    Thanks for the reply man,By doing this it will stay in the same position as i have it in my main Layout?I do understand you im just making sure im taking it in the right way.This is the first time i heard about this.

  • Hi everyone,

    Im wondering if the GUI can follow my player from Layout to Layout or do i have to create the GUI for each layout? Im not sure how that works,I was pondering and started to ask myself if this was possible.I would like to transfer some things from room to room if i can.

                       -Second Question-

    One of the things that i really want to do is keep the settings for my sun and moon intrevals upon entering a new layout aswell,I think this goes along with what i need to know so i will ask this as a second question to those who end up seeing this post.Thanks guys

  • When it comes to this,My main question was if i can use seperate sprites that each have its own animation and pin them together to become one sprite.For example My character sprite is a whole body with just his hand missing.I have it this way because i want to have weapons that range in sizes and types.For me to do this without having to draw a million animations i can just take my Seperate hand sprite that is already animated without the body of course and pin it to the main body of my character sprite.After that make sure that my hand sprite updates its position to the image point selected on the character sprite so it looks like its just one animated character and not different body parts.eff@BluePhaze solved this and i want to thank you all for replying i apollogize if i was not clear enough.

  • Thank You Ashley I was just wondering what the main changes were,I did join the construct 2 community just in time to get the new update with image deduplication.Thank you once again for the link reference.

  • Has any of this information changed when it comes to Sprite Sheets and using Texture Packer? Ashley

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RookieDev

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