Discmach Of Course I was thinking atleast 5 different Monster/zombies with basic walking anim,Maybe some extra effects can go along with an attack for projectiles,The main thing is With the F2P games nowadays,There needs to be depth,just enough depth to hook the player and keep them satisfyied about Whatever purchases they have made.<img src="http://media1.gameinformer.com/imagefeed/featured/Kongregate/August/SAS3.jpg" border="0" />
Here a something similar to the style im looking for,The one issue is the characters are just two small! I have took this game around Older People and they have litterally said the game itself is just two tiny,I think we can clone this game but take it a few steps further,having decent art is a big part of it.To get back to the asset part for you guys,We will need somewhere in between 5 to 10 different monster types 5 being zombie types and 5 being something in the genre that would mesh well with zombies for instance Skeletons.Hud elements will be limited because i want to keep the screen clean<img src="http://s.cafebazaar.ir/1/upload/screenshot/com.ninjakiwi.sas3zombieassault2.jpg" border="0" /> Here is a really good example,But i want to get rid of the map system,the worlds are never big enough for a gps system.The pickups will mostly be Cash since you have to stay alive we will take a stratigic approach on how to use the cash,But we also have to bring in some BLOODTHIRSTY POWERUPS/Perks and just Oldschool TopDown action thats been missing from games lately.Most of this stuff is in IDEA mode,its all manifesting in thought so we can start basic and move forward with a flawless system for TDS.If anybody needs more info or if these pics dont load just type in SAS3 on google Images you cant miss it.Thank You