Ashley Any advice?
Ashley
Where do the files for Mac go? Particularly if package.nw isn't being used (loose files).
I can get achievements to work on Windows, but they never trigger on Mac.
I've currently got these two files in these locations:
game.app/Contents/MacOS/libsteam_api.dylib
game.app/Contents/MacOS/steam_appid.txt
Thanks
If a project fails to open for a missing sprite error, how else can I replace the missing sprite if it won't open in Construct?
If that isn't clear, I'm not sure how else I can explain it :/
One other thing - it'd be super helpful if layers that had sub-layers had some sort of indicator, at the moment (in their collapsed form) they look like any other layer.
You're meant to use the editor for many game development programs out there, but it's rare that any of those organise certain types of assets by putting them all into a single folder. Or at the very least you are given a choice. Subfolders are easier to navigate and less taxing on explorer / finder.
The editor doesn't always work either. I can add a bunch of PNG sprites, and upon opening my project the next time it fails to open at all. The console cites certain sprites that are missing (even though I haven't deleted or modified any). My Dropbox history, where I have my project saved, confirms this behaviour.
When I go to replace them, Windows almost has a heart attack as I open the folder to check each problematic file and replace them with working ones.
By the time this project is finished I will likely have thousands of image files floating about, it'd be great if they weren't all in a single directory.
I’m referring to the folder structure in the project directory, not in Construct itself. The way it saves files outside of the app is very difficult to work with, particularly when it needs to load all of those thumbnails.
It there were sub folders it’d be a lot more tidy and organised, and finding certain files wouldn’t be such a chore
Sublayers are amazing, thank you so much!
The only organisational complaint I have now is sprites all being dumped into one folder. Is it possible to use subfolders for projects? At the moment I have roughly 900 sprites floating about in a single folder, it's extremely hard to navigate through.
Member since 20 Nov, 2017