Cipriux's Recent Forum Activity

  • WOW...my game frame rate increased from 20-30 to 60. Great job, Ludei !!!

  • rexrainbow

    I think it will be great is someone will develop a plugin for USB, similar to Gamepad but with the possibility of mapping specific commands, that way you cam make specific mapping for different USB controllers and devices. I know Gamepad plugin is best suited for Xbox controllers and from what Ashley say about it, firefix and chrome interpret the commands from the same controller differently.

    An ideal way will be to have user defined commands in and out(out for vibration). I know is difficult because of the specific driver configurations, but is just a thought.

    Thanks for you interest in that !

  • This is not the library I was using, but is the same thing

    chrome.usb

    I am thinking of testing it using my USB mouse, in theory it should work without using Mouse or Touch plugin. For the moment my PicMicro motor controller is not working, but after I see Construct can be used to communicate to USB I'l be taking the next step.

    My final goal is to use Construct not only as a game environment...but also as a brain for a small robot, where I use my Android phone for decision making

    I know visual processing is alot complicated, but for things like 3d accelerometer Construct makes it really easy for me.

    For the moment I am unable to build my own JS plugin but I plan to get started after I finish my current game project.

    Can you give me a simple example of how to use your plugin to capture mouse movements for example with the above lib? (for now all is chinese language to me)

    Thanks,

  • Thank you for confirm it .Bright sun is rising on my street:)

  • rexrainbow Can I use this plugin to call and external JS library that is used for USB communication? I want to be able to control some motors from Construct. It is working with web browser using this library.

    Thanks, and sorry for the lame question, I don;t know javascript but I want to learn it.

  • Joe7 I am starting to learn JavaScript and I habe this lame question:

    Can I use an external js library for USB communication ?

    I am playing with motors and controllers using USB port directly from web browser and it is working like a charm. Is it possible to send/receive data/text through USB using Construct or I'm dreaming to far?

  • SpriteFont plugin breaks in v133 so I'am stuck to v132 until someone makes this plugin official. Looking forward for the official release.

  • Soybean how can I check what version I have?

    EDIT: nevermind..found it

  • I was playing with SpriteFont plugin I realise I am unable to use the "space" character. I have a LED display and I want for the space char not to be blank. Anyone have any idea how to do that?

    example capx

  • blackhornet I tried to modify this for my game of pipes...but is becoming tooooo complicated and cannot figure out how to do it. The idea of the water coming through pipes is the same as for the boat...the difference is that the flooded container coming from the boats around .

    It feels more natural to me the overlapping/collision condition, but Construct don't feel the same:)

    [EDIT] I found a stupid simple solution. I put a collision polygon that when the containers are in normal position they do not collide, and when flipped they collide. I think is not the right way to do it...but it works...except the fact that I have to click inside polygon to register as a mouse click. But that don't bother me. <img src="smileys/smiley10.gif" border="0" align="middle">

    chain reaction v2

  • Thank you

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  • I have a boat that floats on 10 air containers. each container communicate with the one next to it, and the scenario is that if one container is flooded with water it takes 1 second for the next one do be flooded....and so on

    I use opacity=100 if the container is flooded and opacity = 50 if is empty.

    I can use opacity, different frame or animation to change the state of the container..but I want to use the same Object type.

    In my example I want to wait 1 second before flooding the next container, but I only make it flood instantly.

    Any ideas how to properly make a delay ?

    capx

Cipriux's avatar

Cipriux

Member since 27 Feb, 2013

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