Shadowdawnz's Recent Forum Activity

  • So essentially, you want to stop the countdown during the "Event" and continue the countdown when the "Event" is over?

  • Checking it out now.

    Did you manage to find a solution?

    I'll post this solution in case you haven't. Let me know if it works.

    https://www.dropbox.com/s/b1xhze7e62tda ... .capx?dl=0

  • There are tutorials on the construct 2 website and you can check out

    https://www.scirra.com/manual/113/keyboard

    for more information on each action for the Keyboard object.

  • I get what you mean. Unfortunately, I couldn't download your capx from Dropbox.

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  • Ya my brother was testing it on his macbook using chrome and had the same effect. Working on a fix or work around.

  • Hey good people,

    I uploaded my game on Scirra Arcade a few days ago. Give it a try and let me know what you all think.

    Thank you!!

    https://www.scirra.com/arcade/shooting- ... e-wip-1065

    *** Update (July 24, 2015) ***

    • added the ability to control the drone ( "T" on keyboard and mouse config. Working on other controls). Player just needs to walk by the drone and it will follow you again.
    • player now need to reload the gun. ( Space bar to reload on mouse and keyboard config)
    • added shell casings to turret.
    • changed the layout of the map
    • did more tweaks to player character movement, rotation and fire rate.
    • small tweeks to the title screen
    • monsters hit hard
    • added blood effects for dead monsters
  • Ya all you need to do is:

    Double Click on your layout and create a Sprite. Name it whatever you like and make it any color. Choose Invisible in the Properties Menu (Default left side panel) -> Initial Visibility -> Invisible

    In your Event:

    Every Tick | "Your newly created, invisible sprite" | Set position to another object --> "Your Character Sprite"

    Every Tick | "Your Character Sprite" ( Or whatever has the pathfinding behavior attached to it) | Regenerate Pathfinding Obstacle Map around --> "Your newly created, invisible sprite"

    Thats it!

    Hopefully that helps.

  • Ya what I recently discovered is you can make a invisible sprite and attach it to your character. Then tell your pathfinder to regenerate the region around that invisible sprite.

  • What you can do, which is rather simple, is tell your enemy to "Spawn" your bullet object. You can use the Every X seconds to control the frequency of the bullets created.

    Its pretty much the same way as your player script except without the input controls.

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Shadowdawnz

Member since 26 Feb, 2013

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