Shadowdawnz's Recent Forum Activity

  • Hey guys!

    I posted a small update. Fixing things suggested.

    I also added optional tank upgrades from bounties collected.

    Thank you!!

  • Just fell on this thread and thought I'd add my input.

    As of this moment, the Pin behavior is more reliable when you need to do accurate tracking. For example, I needed an object's location and rotation to update in relation to the mouse cursor, without a delay. It did a really great job compared to setting the position and angle every tick.

    I have not notice any difference in performance.

  • Lol! That's awesome. Thank you!

  • Nice!! That is a lot of good information you gave me. A few I've already started implementing. Much appreciated regardless.

    Unfortunately, I couldn't try your game, Shape Eater since I don't have a device to use it with. Based on the picture, it looks really cool. Hopefully I'll be able to try it sometime

    Judgement Gear is really cool.

  • Hey guys,

    I made a quick game in a day and wanted to know your thoughts. Was gonna update yesterday but my computer died. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    https://www.scirra.com/arcade/action-ga ... omments=1#

    Thanx!

  • +1

  • If I understood correctly, i'm assuming you have the Physics Behavior enabled on your character and the ground. If your floor and character is falling then you need to turn "Immovable" on in the Physics -> "Behaviors" panel on the (Default) left side, for your ground only.

    Hopefully that helps.

    Edit: Forgot! You can use the Platformer Behavior for your character and just add the Solid Behavior to your ground, and you should be ok.

  • So, you want the player to still enter text but not be able to delete the text?

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  • Upload it to dropbox and send us a link!

  • Glad I could help!

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Shadowdawnz

Member since 26 Feb, 2013

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