Kuso's Recent Forum Activity

  • I have a doubt with this.

    I�m making a RPG game with larges arrays to Player info, Inventory, Objects info, etc. If I need save all the whole information with WebStorage, I need save data by data on separated keys?

    I�m download the .Capx example and I modify that to use arrays:

    Example with array

    If that works on this way, is a really boring and hard work.

    Is some other way to save this type of data?

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  • Nice, a new update! <img src="smileys/smiley4.gif" border="0" align="middle" />

    I found a little problem with the time count:

    • When the time is out, and return to the title screen, when you play again the timer starts with -0 minutes -0 seconds, and the time goes to negative, maybe could be a bug with the restart of the clock data at game over.

    <img src="smileys/smiley12.gif" border="0" align="middle" />

  • the game concept is very nice and fun, and can be very hard and a real challenge for the player. <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Every version some better <img src="smileys/smiley2.gif" border="0" align="middle" />

    All works fine, but I have that nasty bug with the animations, I can?t see any animations of the character, only the start pose. I think is problem of my explorer... I clean the cache but the problem still, and I don?t know why <img src="smileys/smiley19.gif" border="0" align="middle" />

  • Nice work, the game is so good and fun. Likes me so much the graphic style and the sound and music. <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Nice work, looks great! Continue on it! <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Good work! Still on this way! <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Simple and fun!

    Likes me so much you can save and load the score. I want to save and load states on some of my games, I hope find the way to make it like you! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Congrats! <img src="smileys/smiley32.gif" border="0" align="middle" />

    The game is simple but looks good and is fun!

  • The game looks great, and the control is fine. The other car have good speed and control of the circuit. Continue on it! <img src="smileys/smiley1.gif" border="0" align="middle" />

    --------

    El juego pinta muy bien, el otro coche se mueve muy bien y traza el circuito correctamente, enhorabuena. �Sigue con ello!

  • I put here the only good looking graphics I created by now. the Title Screen:

    <img src="http://i48.tinypic.com/s4v03m.jpg" border="0" />

  • Hi all!

    Finally I?m on a real project.

    I decided to make a old style Role Playing Game, with upside vision, combat by turns and rules like the first Dungeon?s & Dragons (RPG book).

    To make the game more dynamic, the leveling and objects drop and inventory system will be more Diablo style.

    My idea is to have a Town where you can buy/sell equip, take missions and exit to the world to search dungeons. I?m working to make random dungeons, apart of missions and dungeons with storyline.

    How extra challenge, I?m making the game in two languajes: english and spanish. That is double text graphic work, but I think that is good idea to release the game for both languajes.

    The project will be hard and long, and the graphic charge will be very big. By the way I use a lot of images searched on the internet and use another maked by myself with photoshop, but if the game finally is good enough, I think make all graphics and drawings by myself.

    In the last two weeks I was working on the main menu and character maker, and finally works well (I think). Now is time to start with the inventory manager <img src="smileys/smiley1.gif" border="0" align="middle"> .

    Dungeons of Airkas (Character Maker)

    I keep that post updated with the newer version uploaded. I hope that new project likes all of you, and awaits your impressions, critics and reviews.

    have fun! <img src="smileys/smiley4.gif" border="0" align="middle">

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Kuso

Member since 22 Feb, 2013

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