gamepopper's Recent Forum Activity

  • thehen thanks for the updates, I see the new features, but I still get a few problems.

    The direct export doesn't produce any sound now, only way I can get sound is to copy everything but the runtime, but if I do that, I cannot close the browser without quitting the entire app.

    The direct export also doesn't respond to my back button events, just quits the entire app instead, not sure if that is intentional or not. :/

  • Anyone know how to close the current window in Windows Phone, and check to see if the browser is active?

  • Is the new plugin download online? After trying to publish my game with three failures, I'm at a point now where I can't until the external browser works.

    Apparently Windows Phone is very specific that the back button must allow you to return to the apps starting page after opening a web page or going to new screens, and since external browser currently doesn't work, I'm unable to get that functionality to work. :/

  • thehen That's great thanks! I've just submitted the game to the app store. Whenever the update is released I'll submit an update :)

  • There is an issue with going to a browser inside, pressing back doesn't go back to the game, and pressing back multiple times brings up an unhandled exception.

    For now I can disable browser functions for Windows Phone.

  • thehen I pm'd a capx file a few days ago. :)

  • thehen I've even tried using the m4a versions with the Windows Phone plugin (i.e. "media/Menu_Click25.m4a"). Sound plays, but still the same issue of one at a time. >_<

  • thehen I've tried adding the sound via the Windows Plugin event, even separating every Sound Plugin/Windows Plugin event with an Is Windows Phone App condition, and even made sure Minify Script was unchecked, but the deployed version has no sound. :/

  • thehen Ah yes I see it, Scirra didn't notify me. ^^;

    I'll try what you suggested. Also thanks. ^^

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  • thehen have you had a look at my problem? I've found another person with the same issue. :/

  • thehen pm sent :)

  • I've tried porting over my game, however I notice that it only plays one sound at a time on a direct export.

    I tried using the "Play Sound" and "Play Music" events, adding in all the music and sound effects to the media folder and setting the file locations, but no sound is played when exported and tried it on my Nokia.

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gamepopper

Member since 6 Feb, 2013

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