larrynachos's Recent Forum Activity

  • I want to make a game similar to "The impossible game" and "the cubus velox", and these games focus heavily on rhythm and audio syncing. how can I accomplish these tasks?

  • bumping again. STILL NOTHING?

  • screenshots, examples, etc? i'm not going to download something before i see it.

  • ba-bump.

    NOTHING YET?!!?

  • bump.

    I've tried the Y axis thing, but it still doesn't work.

    here's my capx. feel free to play with it and whatnot, if anyone can fix my problem and re-upload the capx for me, it would be much appreciated :D

    docs.google.com/file/d/0B905DbBSgkoqeEFRVXFOZnZxbW8/edit

  • i'm using the platform behaviour, and i used the event:

    if player collides with goomba |       set goomba animation to "die"

    and                            |       wait 3 seconds

    player is falling              |       destroy goomba

    i also made an event for getting hurt.

    if player collides with goomba|

    and

    player is on floor                   (death, destroy, and reload actions)

  • so, i'm making a game called "Super luigi" (super mario, but with luigi), and i'm having trouble with the enemies. i need to make it so that when i jump on the goombas, they die, but if i run at them from the sides, i die. i wrote up some scripts, but the siderun script always activates. any tips?

  • sorry i've been asking so many questions. i've just been reeeeeeeally busy.

    anywho, i'm working of a level editor/player, and i figure that copying and pasting those ridiculously long JSON codes might get annoying, so i'm wondering if there is a way to let the players choose a json file from a directory of their choice.

    for example...

    you want to play a friend's level, but the json code is too long for them to share with you, so they email you the json notepadd file instead. is there a way to let you play the game, click load, and make a box pop up that let's you choose a json file to import into the game?

  • Change the 'Type' to 'Textarea' under the TextBox properties.

    oh man, thanks! this is just what i needed!

  • I don't know whether i'm blind, stupid, or both, but i can't find a way to make the text in a text box automatically wrap.

    let me explain...

    i'm making a level editor, and when you save a level, it gives off a huge amount of text, which goes in one straight line, instead of filling the space i provided it with. Is their either a built in way to do this, or is there a plugin?

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  • i'm now using tiled. thanks guys.

  • I want to use a leaderboard in my game, and i was wondering if there was a newgrounds plugin in the making, or a way i can put the api code into my game.

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larrynachos

Member since 6 Jan, 2013

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