jojoe's Recent Forum Activity

  • Here is an example that shows how to get a sprite to wander around a tile-map maze endlessly. (without getting stuck)

    The turn conditions are the collision offsets. When it gets to a horizontal wall it chooses a vertical angle. When it comes to a vertical wall it changes to a horizontal angle.

    [attachment=0:2kamlbqu][/attachment:2kamlbqu]

    hope it comes in useful for someone

  • Very nice! I found updates to "Date"

    It would be nice to get some sort of synopsis on the behaviors. Maybe a link to the forum post or a paragraph in a tooltip?

    Thank you for this great gift.

    EDIT: I resized the window and found the synopsis.

    This is a great tool!

  • I was just trying to help.

    Misquoting me with the Hannah Montana thing is really uncalled for, and will probably hinder other people from attempting to help you.

  • In C# programming we call this little trick "casting". Casting happens when you change the type of variable. If it has a decimal point, the variable is a "float", if it is a whole number then it is an "integer".

    You want to cast the Float into an integer. So there is an expression under system called int() , Anything in the "()" will be cast into an integer.

    Other ways to cast are :str() for String, and float() for float.

    int(random 1.2342,100.234234) will always return a whole number.

  • Great way to make your sprites:

    http://www.synfig.org/cms/

    industrial strength, for free <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Anyone have a direct download link? All of the "Magic" on the "patrons page" makes my browser crash.

    All I can seem to actually download is the plasma effect.

    TIA

  • The twist looks really nice 8)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Check out the TokenAt, and count token expression.

    You do not need to stick to json format, you can make your own, just surround your data in "Tokens" like this:

    [name]Joey[name]

    [name]Frank[name]

    [name]Tommie[name]

    [name]Sam[name]

    I found it much easier to just unload the array data into my own format. First off it is much more human readable if you want it to be. I found this to be especially true when dealing with Tile sheets.

  • omg how cool! i an make an SVG editor for my game now.

    Thanks R0J0hound

    This is really a neat addition to C2.

  • This is just beautiful! Thank you very much

    Now I can make a neat addition to my desktop app.

  • This just made my day!

    Thank you so much Pode!

    This plugin is great!!

  • There is a "ghost demo" I think they do some sort of raindrop effects.

jojoe's avatar

jojoe

Member since 29 Dec, 2012

None one is following jojoe yet!

Trophy Case

  • 11-Year Club
  • Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

13/44
How to earn trophies