part12studios's Recent Forum Activity

  • Bump, anyone know if Ashley can be reached to confirm the Tizen tutorial when applied with the latest SDK works? I did everything correct to the best of my knowledge, I just don't know where to go next to troubleshoot this issue. I feel like the tutorial may need to be reviewed becaues Tizen's SDK has been updated a lot since the tutorial was released 6+ months ago.

  • CannedEssence it seems kinda moot since litetween pretty much takes care of it. although I realize it would be nice if it were just in there as part of the established engine. new users don't always know to go to the forums to find a plugin..

    but in the scheme of things.. a solution exists for those who care to search for it. I'm happy to see them adding new things that don't have solutions (like this latest shadow effect) with the time they have.

  • thehen do you or anyone you know have plans to address Universal apps and audio? Did you do this on your own? I know that C2 itself has the WP8 exporter, but it was pretty much useless to have that without your plugin since the back button stuff was required.. 8.1 clearly needs a similar solution.

    I ended up going back to making an 8.0 app with your plugin and that worked fine and got approved. Although I do notice a looping music "pop" and playing music also has a noticeable pop, but I'm not sure if it's me, C2, WP8.1 or what. it's interesting.. it just seems like its all about "music" clips... there must be a link between 8.1 and these audio issues..

    http://www.windowsphone.com/en-us/store ... a42893a64a this is the version I have now.. i removed the 8.1 version since 99% of the users out there don't have 8.1 yet and it was so broken..

    The new universal stuff is pretty nice.. Linking an app name to be reserved for both Win8.1 and WP8.1 is cool. It's also nice to be able to make an 8.0 version beside the 8.1 version so you can support older OS and folks who upgrade to 8.1

    It's great to know that all 8.0 WP devices will be able to upgrade (no "buy a new phone" issues there)

    Thanks!

    Caleb

  • Bump, is anyone publishing to Tizen? It does seem to be an odd platform because to the best of my knowledge Tizen phones are not available. I'm with AT&T and they don't even have a Tizen OS listed in their filters..

    Regardless I have an account and a number of apps already listed, I just didn't use C2 to make those so the deployment process was different. Using GameSalad they didn't give you the project in the way that C2 does.

  • Also I've met a guy here in Boston who's working on XDK and said that in June, there will be an update to XDK that will allow access to both version and release numbers for android/google play so this should help insure that managing version numbers.

  • yea the back button is all kinds of jacked up.. lol.. i built it for a windows //publish/ event. I'm amazed it got published because i had no proper back button logic in place..

    My phone wasn't upgraded to 8.1 (didn't realize i wouldn't be able to see it without it..) but now it is so I can see first hand what's up.

    I'm wondering if they are relaxing on that back button/in-game pause/menu rule for 8.1.. or maybe I just got lucky.

    I'm working on a 8.0 version right now that has the proper back button logic.. 8.1 is still basically hidden from the public so I'll get back to that once other C2/8.1 issues get resolved.

  • ok cool i see now.. I also noticed that it doesn't recognize the 4th digit.. I thought I had incremented by one for the build i was pushing up..

    Thanks!

    Caleb

  • Hi there,

    I have a project I've made and published to google play. I used crosswalk to do it and all was well.

    Then I had to reinstall windows / xdk and do things again.. i set the version number in c2 to 1.0.2.0 and 1.0.2 in XDK.. however when I go to upload this updated APK i get this error:

    "Your APK's version code needs to be higher than 20012."

    I don't know where this number can be found. I had done an update once before and it worked ok, but that was before I did a system rebuild.. where can I find that 20012 number and increase it to something higher?

    Thanks!

    Caleb

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  • ok that's great to know first hand

    you can actually play it on the wp8.1 store if you have a 8.1 device "Bee Active". It's free

    however to answer your question here, it seems like there is a 10-12 sec delay before music starts.. normal sound effects seem ok (though they feel a touch laggy.

    Interestingly sound effects seem fine. They load quick and do well from my testing..

    Sometimes music will start and then stop after 1-2 sec..

    So yea overall it seems like music playback / triggering is where the issue seems to be with an 8.1 WP app from my testing

  • Ashley that's great to know.. I've run into problems with preloading through iOS, but it's never been a big issue to work around,

    what is this ""audio object's readyState turns to 4 (HAVE_ENOUGH_DATA)." I feel like I'm missing something here.. the value becomes "4"? how do I see that to know its "4"?

    Also, in case I have your ear here, I'm seeing some trouble with Windows Universal Apps and Audio on WP8.1 the current WP8 plugin that has an audio call doesn't seem to fire off audio on 8.1 and the straight audio from Win8 (which works fine) is very laggy on WP8.1 devices..

    Thanks,

    Caleb

  • Hi there,

    So I'm working on a universal app which C2 now supports. it's nice, but I'm hitting a problem regarding audio.. for Windows 8 all is well. Audio plays as it should, but for the WP8.1 version of the app, audio is laggy.

    My next step was to try and incorporate the WP8 plugin created by thehen, but this results in no audio for W8.1 or WP8.1 if i use the plugin's wav calls.

    Has anyone else experienced this? This is pretty serious as I'd really like to have a universal app that can play sounds properly.

    if you have a WP8.1 phone (any WP8 owner can upgrade) you can find the app on the app store.. http://www.windowsphone.com/en-us/store ... a42893a64a it will not show up if you're still on WP8.0

    Notice how long it takes for audio to catch up.. this isn't the case with Windows 8.1 Audio/performance is as you would expect.

    Thanks,

    Caleb

  • Can anyone offer a breakdown of how to get a game to Ouya with C2?

    I have experience with CocoonJS and XDK, but I did a test and it seems that the joystick mappings failed to work.. Has anyone produced a game with C2 and got it on the Ouya?

    It sounds like it's almost possible, but has anyone actually been able to get their app on the store or even just got an APK on their Ouya that responds to joystick?

    I did a test with CocoonJS once with joystick and it failed to respond.. I just don't know what I did wrong.

    Thanks!

    Caleb

    FYI, I contacted the maker of Sticky Sticky and he did it in HTML5 + phone gap. C2 wasn't used.

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