Ashley, Thanks for your input:
A serious game can take years to design, develop and release, and we would basically have to put Construct development entirely on hold during that time. I don't think anybody really wants that.
Indeed and I do not want you to do that either. That is why I said for you just to oversee such a project.
Despite what you may think I am listening and do pay attention to everyone's concerns here. It's just there's not always a lot we can do.
Please be assured that I do not think you don't care or pay attention. And I appreciate that much of these issues are out of your control.
And while the fact that these things being out of your control is the reason many are calling for native export options, I appreciate that that also will not happen.
This is why I feel that a game released by Scirra themselves would just help boost confidence in this awesome engine.
It doesn't have to be huge - even just Space Blaster with a few more levels and polished up with all the appropriate start screens etc, and actually published would surely go a long way to boosting confidence.
Just for the record:
I for one will keep using C2 and will support C3 despite what Scirra does in this regard.
Like many others I think you have created an awesome product.
I am not 100% comfortable with the likes of Google being it's biggest drawback for many users, but I will just keep targeting Windows Store as that seams to work fine, especially on Windows 10.
Anyway thanks for great product and taking the time to give feed back on this thread (and others).