ByR's Recent Forum Activity

  • Well, I'm sad and it's hard to buy C3 when things like incorrect collisions are not fixed or even get a response.

    C3 is in beta right now, if i purchased a license, is the time passing while the software is in beta?

  • I don't know if this can be considered a bug, maybe Tom or Ashley can give us a hint about this

    I tried to move the start position of the ball and I needed 6 pixels to the right to get a correct collision, and its a lot, I'm not sure if it's a rounding problem.

    Thanks for your answers mekonbecon, right know i prefer to forget my arkanoid twist idea because this collision problem affects it too much.

  • All objects are rectangles with 0 degrees. Balls have -90 degrees in angle of motion.

    You can try it in 1 minute, in c3 or c2.

  • Hello,

    I have a problem with collisions in C3, example in a gif:

    http://gph.is/2u79Nfp

    As you can see, the right ball is reacting correctly to the collision, but the left ball not. The left ball is 1 or 2 pixels away from the left wall, but when it collides with the top wall, it checks the left collision too without reason.

    The balls are simply sprites with bullet behaviour that collide with solids, with -90 angle of motion, i tried with physics behaviour and it has the same problem.

    There is some trick to make the balls work correctly?

    Thanks in advance

  • I want to try C3 before judging it but I have bad feelings about it.

    When your marketing strategy and strong points of your new software are browser platform and mobile use something, is wrong. We should be hooked by new plugins, new exporters, new functions, etc, not with this. C3 is a development tool, not a game.

    I hope I'm wrong but right now I feel that C3 will be C2 in a browser and more expensive.

  • People don't buy my games because I'm a poor alone developer, they buy them if they are fun.

    I don't buy software because is done by a small team, I buy software that I like or need.

    Simple.

    Anyway, is soon to talk, we need to try C3 before judge it.

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  • worked perfectly, thanks a lot!

  • Hi mates,

    I want to make a top-down racing game with "car" behaviour and I want to see the best lap with a ghost like in other racing games. How I can make it? Any tips?

    thanks in advance

  • gillenew Your game was a ton of fun!

    Here's my entry for the Indies VS Gamers jam! Check out my trailer for Spero!

    Also, be sure to try the game out and vote for it!

    How you did the bullet effect? shaders? they are wonderfull

  • Updated first post with goals and current state!

  • As far as i know, it doesn't care, C2 will make his own spritesheet when you compile.

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ByR

Member since 23 Dec, 2012

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