Update 5 / 1 / 2015
I updated the links and game again to reflect a couple of mentioned crucial issues.
Jump explode bug : fixed
Fades speed up : loads twice as fast
Full Screen for NW 10.5
Hello All!
I am facing a couple of performance uncertainties and I am asking for some feedback from the C2 community in the form of performance reports.
Pretty strait forward not looking for too much other than CPU Usage and FPS Drops during game play. There are a few areas I feel I need to improve with relation to performance. One being my enemy crawlers / when launching bombs I sometimes get jank. I am assuming it's physics related, but I lack info... I am testing in a vacuum - ie: I only have two machines to test on 1) a Xeon / 32GB / SSD Which is super fast. And 2) an i3 with integrated graphics (which at actual game resolution is pretty good. (minimum janks)
I am hoping to get some ideas of how the game will perform on different hardware and at full screen and orig. resolution. At the moment the desktop version is for windows only. If you would like to test the Linux or MAC versions : Just shoot me a PM and I will create an export for you as soon as possible.
1 level repeating (3 times) and a boss level. At the end of boss level - game will repeat and you will be on round 2 - 1st level. Difficulty ramps up each level along with un-lockable weapons.
* Keyboard Support (not as easy as a gamepad)
* Gamepad Support (way easier) - At least for me.
* Game (at the moment) requires WebGL
Robot 505 v 0.1.3 pre alpha
How to Play & What is What
Browser Version
http://facecjf.com/R505/
Desktop Version. (exported to NW 10.5 - zipped)
https://www.dropbox.com/s/u8xxt3ev3bg1lm1/R505.zip?dl=0
Obviously any and all feedback is very welcome but I am really trying to focus on performance.
Have fun, get frustrated, and report back here