BluePhaze's Recent Forum Activity

  • Depending on how you are saving it could leave a ton of files over time using up a lot of storage if a new save is created after each death and the old save (which holds the state of the entire game) is just left there... That's just messed up.

  • One place to look is the Help Wanted forum, also there are a couple threads here and there about free resources and paid ones as well if you search a bit on the forums here.

  • Just a reminder as well, Adobe Creative Cloud is $29-$50 a month depending on if you want the student or standard version. It gives you access to every product adobe makes including all upgrades, versions, etc... for the money it is hard to beat. That comes out to around $600 a year which some of the products cost more than that on their own. You really can't beat it. If you can afford the monthly subscription price, you get a lot for it. I know it's not free, but it costs less than my cell phone each month.

  • I use a combination of Adobe Illustrator and Inkscape

  • And not to be confused with Windows 8 Apps which are totally different.

  • Does iPad 1 have a fully HTML 5 compliant browser and a processor capable of running it?

  • Do the basic platformer tutorials, they cover this. On collision with enemy if player y is less than enemy (they are higher up), set vectorY to -700. Or some other number that feels right. You cam also tweak it further by doing things like if the player is pressing UP when they bounce off the enemy they bounce higher, etc...

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  • On Animation finished takes the name of an animation I believe. So you most likely need to put the name of the animation between the "".

  • SNN135 Very similar to the concept I started with on my current project. I started with small blocks, then adjusted them to larger blocks to use as the basis for all my objects.

    Can't wait till I can start showing my work. Should be given the go ahead in the next couple weeks and officially launching my company. At that point I can start some show and tell, very excited... between Construct 2, the Adobe Creative Cloud Suite, Spriter and Visual studio, I am having a blast...

  • The next build will not be 139, it will be release 140.

  • I have to Second the ASUS G7X series. I have had the G73 for a few years and had another of their ROG series before that. LOVE it! Still rocks anything I throw at it.

  • Also of note, remember that IE does not support gamepad API at this point...

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BluePhaze

Member since 20 Dec, 2012

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