each of the 44 frames of animation has a different shape in it. So I don't want the same polygon in every frame of the same animation. I want frame ones collision polygon to be copied to frame one another animation, frame 2's polygon to be copied to frame 2 of another animation, etc... etc.... each frame has a different shape it in, but each animation is made up of the same series of shapes. For example frames 1-4 may be triangle, square, circle, octagon. Having the triangle collision polygon copied to all frames does not help me at all. But if I have another animation that has a difference colored triangle, square, circle, octagon, then copying the collision polygons from each of those frames in animation one to animation two makes sense. The triangle is in frame 1 so the triangle collision polygon get's copied to frame 1 of each animation, the square is in frame 2 so the squares collision polygon gets copied to frame 2 of each animation, etc... etc... see what I mean?