lemo's Recent Forum Activity

  • Ah alright it works now indeed

    Nice trick still :]

  • Link to .capx file (required!):

    FamilyEffect.capx

    Steps to reproduce:

    1. create family

    2. add effect to family

    3. add family effect event

    4. delete family

    Observed result:

    family effect event is still in event sheet and does nothing

    Expected result:

    "Deleting this family will remove all actions, conditions and expressions relating to it"

    Browsers affected:

    unrelated

    Operating system & service pack:

    xp sp3

    Construct 2 version:

    r119

    Note: I suppose it should be like family instances, which both get deleted efficiently and have that handy family marker in drop-down lists

    <img src="http://i.imgur.com/iHFrNLH.png" border="0">

  • Very interesting, I didn't know you could have event-specific indexes like that :]

    I made a capx to try this, but for some reason it doesn't seem to work all the time

    Any idea?

    PickBall.capx

  • Link to .capx file (required!):

    CollisionPoly.capx

    Steps to reproduce:

    1. create a sprite over 1000px

    2. select a collision polygon vertex

    3. use the numeric input arrows to move the vertex position above 1000px

    Observed result:

    vertex position goes to 1 (as the box displays "1 000" with a space)

    Expected result:

    vertex position goes to 1000+

    Browsers affected:

    unrelated

    Operating system & service pack:

    xp sp3

    Construct 2 version:

    119

    Note: I mostly have to use the numeric input an go OCD all the time, now that I realized this, as the input box is the only way to round the position to an integer for real...

  • Click on the knob, drag mouse off the knob, and presto! the knob points towards the mouse. If you drag around, it will follow.

    Oh okay, got it now!

    I was mostly trying to rotate them with the mouse still over the knob...

    See the suggestion I just posted on your knob thread

  • Nice knob

    Try to remove the following line, works better IMO

    <img src="http://i.imgur.com/uiIY4sh.png" border="0" />

  • Yes, you can't just load any file from someone else computer ;)

    I don't think there's any other way than a manual import

    You could make it more user-friendly with this kind of thing though

  • Woa crazy stuff!

    Now it would be better with a UI that works (I can get a knob to rotate after like 10 attempts...)

    Also how about mapping the notes to the keyboard (with azerty/qwerty support)

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  • Yup that was it, all is smooth now :]

    Then you could just have an infinite scroll on your clouds, like this,

    and it would work just as well if not better than your old effect

  • Same thing on Firefox and Chrome for me

    Okay I have an "ancient" cpu, but when there's "nothing" happening it should be smooth really

  • This plugin is hot

  • Nice!

    How does it work? Do you actually generate sounds, or it's some kind of distortion from a base sample?

    The knob are really hard to control though

lemo's avatar

lemo

Member since 17 Dec, 2012

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