lunarray: well, I can't exactly reproduce this, but I'm tweening objects between fixed positions. The angle tweens properly, but not position - it doesn't move even though I set starting and target positions. Force starting it didn't work either.
That reminds me - when tweening angles, it seems to rotate in one direction, often going full circle. Would it be possible to tween in the direction with smaller angle difference?
E.g. tweening from 0 to 270 runs 270 degrees, rather than 90 as desired. Perhaps I should use -90 as target using relative mode, but then I'm using fixed angles.
AMEND: Disregard the position tweening issue, I am an idiot. The object in question was pinned to another object's position, so of course it couldn't tween. The pin behavior kept it in place. Tweening the object it is pinned to solves the issue.
Yes, I am a blonde. <img src="smileys/smiley5.gif" border="0" align="middle" />