there is a fullscreen option in the android tab and also in the crosswalk tab, make sure you checked the crosswalk one, that goes for all the other settings.
my apps runs and compile fine, in full screen with audio and everything, i just can't perform browser actions.
Anyone got problems with browser commands with the new XDK?
i have a button for browser-close and another for opening a url in a new window, both of them stopped working in the latest version.
I have in app browser permission enabled, am i missing something else??
but how do you move the sprite in the 3d environment?
sprite can only move in x and y.
and also, i am not sure that the x.y of the 3d object is the same as the x.y of a sprite
sure, no prob, good luck.
something like this?
[attachment=0:1i9h1a0e][/attachment:1i9h1a0e]
you can make a text global var and store: "rgb(255,255,255)" in it.
or have 3 number vars, one for each color
and then set to fill with:
"rgb("&colorVar1&","&colorVar2&","&colorVar3&")"
I can do these interaction, the demos looks pretty simple, do you have a full product characterization?
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did you set the animation speed to 0?
Ok, thanks for the answer.
and if i am designing for chrome/android and limit import to ogg files?
Develop games in your browser. Powerful, performant & highly capable.
Is it possible to play a real-time imported (using FileChooser) audio file in construct 2?
I second that.
Member since 5 Dec, 2012