I can do these interaction, the demos looks pretty simple, do you have a full product characterization?
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did you set the animation speed to 0?
Ok, thanks for the answer.
and if i am designing for chrome/android and limit import to ogg files?
Is it possible to play a real-time imported (using FileChooser) audio file in construct 2?
I second that.
Well said
the file reader button is a dom object created on top of c2 canvas, therefor c2 can't communicate with it directly.
I am not sure why this happens, but moving the costumMovement set angle action to when isMoving or as an else on you keysNotDown event solves this problem.
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you can also use audio tags, add a "tag" and check in the event if audio "tag" is not playing.
what about exporting and importing from the official scene editor?
http://threejs.org/editor/
looks great!
do you have an eta on the sub-plugin?
Member since 5 Dec, 2012