Shubi's Recent Forum Activity

  • Hey,

    I am confused here, i am making a pretty complex game in construct 2 and Whenever i turn on a layer to global

    the fps gets dropped down to 35 from 58 (before),

    I tried to recreate this in a new project with two layouts and a global layer but everything worked fine there , may be its not considerably visible when objects are less!

    Any ideas why i may be facing this issue?

  • what is nw.exe ???

  • Yes, i have posted some games myself made in construct 2 !

    As long as you are not breaking their rules i do not think there is any problem whatsoever with construct 2 game.

  • Its sad to hear that, it should be possible if they want to make construct the best 2d game engine!

    Thanks for the info and links though!

  • To be honest, I don't think, it's possible since you can't set collisions after exporting/while previewing.

    Collision polygons are set in a XML file after exporting and since you can't modify this, you can't change collision masks, sorry..

    Thanks randomly for fast reply!

  • Hi everybody,

    I am making a simple game with levels and want to integrate facebook like it is in candy crush

    ie.

    1. To know at what level my friends are at and show it in the game

    2. To send requests like candy crush does

    3. To integrate these features in android game

    Please help, i could not find anywhere how to implement this, i mean its ok with simple facebook integration and posting scores but these feature may require some good working to implement i guess!

    and i am ready to do whatever it is, just please help me and tell me how!!!

    Thank you

  • At which point does the host leave?

    When you choose the image from the File Chooser or when you send the Data URL?

    When i send the data url of a large image!!! like a screenshot image,

    but if i send data url of a small imag say 100x100, it is sent alright!

    PS : randomly Also could you please help me in this-

    Please!!!

    Thank you

  • Hi,

    Making a game and this problem show up!

    Is it possible to keep the collision mask same when a sprite load image from url??

    Thank you

  • PS : Random

    Just found out it works on small images (which by the way is also giving a huge chunky url)

    but when i choose a big image file, like a screenshot from my mobile.... the host keeps leaving the room

    Can we fix this??? because its really important to share screenshots, right?... that's the whole point!!!

  • Thanks Random

    I see what you are saying there so i tried using

    On Image URl loaded >> set text and

    when i click send it sends a really huge message after which the host automatically lefts the chat room???

    WHy is that so???

  • randomly

    I don't think this is going to work as the receiver is not making an image out of the Sprite.SpriteExt.imageUrl

    Here i made some changes in chat room example....

    https://www.dropbox.com/s/ke8s4o2v19e3759/chatSpriteSendTst.capx?dl=0

    My events are first two in common group,

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  • randomly

    Thanks for this idea!

    I will try it and come back with results!

    Thanks again

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Shubi

Member since 9 Dec, 2016

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