bscarl88's Recent Forum Activity

  • Thanks guys! Hey Cow, good to see you again :)   That's something we've heard about too, I guess we'll have to fix it up!

  • Hey Everyone, sorry for posting again, but we really need some feedback. We aren't sure if the game is too hard, or the menus are too confusing. A lot of time and money has been put in and we are very excited to bring it to the players, but we need to know what the players would like to see. You name it, we'll bring it to you :)

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  • It�s finally the time that you�ve all been waiting for! THE BETA IS HERE! The BETA has enhanced upon all previous entries in the following ways:

      Added two more playable levels, with their own set of obstacles. Improved graphics for all Characters, tiles, and many more Added Gameplay boosts that can be purchased in order to escape easier (But you�ll still die anyways) Added sound/music Added level and player effects Revamped the Level/Character select menu Added a couple easter eggs (Hint: Collect enough survivors in a round, but only on certain levels) Overall gameplay tweaks Tons of bugs crushed Tweaked difficulty of some levels Improved stability

    All that being said, the game is nearing completion, but it�s still not there yet. We want to hear what you guys have to say. What do you think we could do to improve gameplay, mechanics, and overall fun? Please take our survey here (Or click the survey button on the main menu in the game) and respond to this post or send us an email at: oobentertainmentssb@gmail.com

    Things still to come:

    More Sound

    Changing scoring style to incorporate coins and survivors into high score

    Player Suggestions depending on feedback and survey results (BECAUSE WE LISTEN TO THE PLAYERS!)

    Please remember to provide feedback VIA survey, email, or response.Click HERE to play the BETA!!!

  • correct to K1kkoz90. And if any other sprites are still left behind that do move, use set object time scale on them

  • Also PMed you

  • wow these are awesome! I currently have music for my game, but I'll definitely be contacting you in the future.

  • thanks! :) also one more question...

    We import .WAV files, but once they are converted, do we need to keep them? they raise the download size a lot

  • Is there a way to loop the music back to a certain point in the song? Kind of like how you can do it for animations? I want to be able to play the beginning of a song only once, and have the song loop back to part 2 after it finishes instead of repeating

  • I have a moga, and bought it hoping that I could use it to design games on C2. Alas it doesn't seem possible yet :(

  • ah, i was making it a local variable on the coin and it wasn't working for some reason, but now it does! Thanks again!

  • AllanR

    Ive tried this way and multiple ways to get it working, still nothing :/ Do you still have the capx you did it on? I gave the coin 2 instance variables, CanvasX & CanvasY, when player touches the coin, that's when it sets the variable and does the other actions.

    I'm also doing it while scrolling instead of the capx I sent you that is just the player standing within 1 area.

  • Thanks so much! This isn't actually the real game, it's just a mini game of it. If you want to demo the actual game (Alpha release), click here

    dl.dropboxusercontent.com/u/104143348/Can%20You%20Escape/index.html

    It's still missing lots of art and menu stuff, but it's getting there.

    Thanks again!

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bscarl88

Member since 11 Oct, 2012

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