So I was wondering, when making 2d sprite animations like so <img src="http://network.mugenguild.com/balthazar/gallery2/HurricaneKick.gif" border="0" />
what should I keep in mind?
-Should I keep the canvas size the same throughout the entire animation? or the entire character?
-Does changing the collision box every frame kill CPU?
I'm trying to make a party fighting game smash bros and jump ultimate super stars, but I'm new to this and would love some tips! I'm just not sure what would kill cpu/memory and slow down network battles