So if i'm trying to make my character have air moves, running moves, standing moves, and each have 4 different directions. (running attack, air side attack, land side attack, air up attack, land up attack etc.) Do i put sub categories under every button saying.... If (Move right) is down, and (sub-category - attack right is pressed AND character is on ground DO this) or (Sub-category - attach right is pressed AND character is in air DO This) so on so forth?
And how do I make it so the player can't press a button to initiate another attack until the current one has finished?
I would post my file if I knew how :(
Thanks guys! I'm really enjoying this engine! I spent about 10 hours playing with it yesterday, i just wish there were more tutorials