I didn't even realise they were doing a new Elite, awesome. But you're right, I'll change the name. I'm not sure what to call it though, any ideas?
Oddly enough, it wasn't initially based entirely on Elite. The initial idea was for a sort of space-ship simulator and the repairs part was central to the game, but it was too fiddly so I made it automated. The trading part I added later, it was kind of obvious really.
The trick with combat, when the enemies become stronger is to keep moving and spinning to keep your stronger shields facing them. But yeah, initially it can be a bit easy I guess.
As for monetizing, I'd like to make something from it. It was great fun to work with and I've learnt lots about C2, but it would at least be nice to see my game get some plays. I've stuck it on MarketJS, if that doesn't work, any other ideas? What do people normally do with their projects? Maybe stick it everywhere as a demo and charge like 49 cents for the full version, such as Chrome Web store and other indie sites?
Thanks for the messages guys :)