Hey Guys,
At the start of my 'Actual Game' layout my game chooses a random value of seconds for it to drop power ups.
Everything works fine except for one thing, if I sit on another layout like the Menu for 20+ seconds (more than the amount of seconds per drop) then start playing the game, all the power ups fall at once then the game continues along normally.
If I just quickly go from the menu to the actual game without waiting, it all works fine.
Any ideas?
Thanks, Dan.