theames's Recent Forum Activity

  • That's amazing!!! Worked a treat, thank you so much!

  • Absolute GENIUS!!!!!!!

  • Sorry if this has been suggested before, or even if this feature already exists and I just cant find it but....

    Could we have the ability to search or filter an event sheet? It gets very difficult sometimes relocating an action when the event sheet has a lot of actions in it.

    I know I should use separate event sheets and import them, but still, would be a nice little feature

  • vtrix

    Thank you so much for your solution it was exactly the sort of thing I was looking for.

    I agree it's not ideal when you have loads of objects in a family, but I'm looking at there being <50 and this seems to be working out just fine for me

    Thanks everyone for the contributions <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Ill try the project in the morning. Thank you. Looking at the post I don't really understand what he's doing with the circle and the targets. All quite confused me but maybe running the project tomorrow will help clear things up

  • I want to make something like this but limit the distance you can drag the slinghot back, any ideas?

  • Ok so trying to get a sort of slingshot behaviour, pretty much like angry birds, here is my capx:

    dl.dropbox.com/u/73268676/Slingshot.capx

    very simple so far as rectangle sprite for the band, a square sprite for a stone

    I'm not after actual realistic slingshot, i know someone has put a capx of a can and 2 bands bouncing like a trampoline, but I'm after something much simpler

    I'll later apply an impulse to the stone in the angle of the band, simple

    My issue is I only want the band to come back so far, but then for them still to be able to move the stone around at different angles, just like angry birds, in my capx you will see I have a condition which checks the distance between the stone and the origin of the band, if its greater than 300 it stops

    but thats the problem, once it hits 300 its stuck! i want to be able to keep the mouse down and still move in all angles and have the stone position itself correctly, just not get any further than 300 from the band origin

    any help is greatly appreciated here, im sure this is something a lot of people would be interested in doing

    thank you

  • Thanks very much, just sent you an email. I don't really understand this manifest file thing. I know each time i want to test in Windows 8 i have to create a test certificate, but no idea what I'm supposed to do when it comes to submitting and how I get a real certificate

  • Thanks for the links but they don't really cover what I'm trying to do. I have a family of enemies and I want to select a random object from the family to create. But I don't want to pick from ALL objects in the family. Just where an instance variable is a certain value

  • Getting errors in windows 8 app. Sorry not at win 8 machine so will post more details in the morning but if anyoe knows anything off the top of their head why the project crashes when I make any calls to clay.io actions please let me know.

  • Ah i see you can access it by family object if the sprite was created in a parent event, nevermind this is too complicated

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • How do you access them through the family object after you have created them?

theames's avatar

theames

Member since 19 Sep, 2012

None one is following theames yet!

Connect with theames

Trophy Case

  • 12-Year Club
  • Email Verified

Progress

13/44
How to earn trophies