13spongg13's Recent Forum Activity

  • newt

    Oh, whoups I didn't realize that. I have them enabled by default, going to disable them. (Wouldn't make any differences anyway with my views ^^)

  • Hello!

    I started to work on a new wizard-2D platformer. A small kind of prototype is already finished and I try to focus more on a cool/creepy atmosphere at first (so the background).

    I have already a bunch of tiles for a first map in a spooky and surreal forest (purple/greenish) and try to highlight some potent gameplay mechanics.

    Ofcourse the limits of the free version are nearly reached, so I am still thinking of buying the full version.

    What do you think of my first prototype?

  • Hello!

    Is there a way to change the color of a slide bar in construct 2? Since the white one is pretty ugly.

    I tried it with set "background-color" in the CSS style but it doesn't work like text boxes and lists.

  • I am very busy right now, I doubt that I have enough time for it now. Sorry

  • Hello!

    I don't know if it is possible at all. but is there a way to replace a global variable?

    Like e.g. I got some lines of events with a global variable in it, which is bases on 2 different players.

    Now I want to copy and paste that line to make the 2nd player but that global variable is quite often in it, so I had to replace it manually every time.

    Is there a way to do it or maybe just a faster way to make it manually? I solved this problem by making player-specific sprites which are not implemented in the game itself but serve as a variable safe or something like an array. Later, I can copy+paste the events/movements or player 1 to player 2 and just replace player 1 stat object with the player 2 stat object.

  • No way, I got it... didn't clicked on the right "help" link.

    https://www.scirra.com/manual/78/expressions

    It's :

    set animation to: "Default" & selectedSkin

    while selectedSkin is the variable.

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  • Hello!

    I have a problem and I couldn't find it anywhere (or I am too blind to find it).

    For my game I have 2 skins for a character and his attacks have all a different looks based on the selected skin.

    To reach this, I made an object for every skill and gave the skill the animation names "Default1" and "Default2" which is based on the selected skin, too.

    When the attack is spawned, I want it to change to animation "Default" + the variable 1 or 2 based on which skin is selected. Is there a way to make it like that?

    Because I can't put the variable name after the " " ends, neither can I connect them with a "+". When I put the whole expression into the " ", it will obviously think that I don't want the variable to be used.

  • glerikud

    Yes, it feels like they don't actually want to talk about it at all or that they want to hide it ^^

    I mean, they only mentioned it once like "oh yes, and there is also a free edition".

  • Hello!

    I was looking around a bit already but I just could not find any information for my question.

    What are the limits of the free Construct 3 edition or where am I able to see them?

    On the C3 homepage it is not even listened with the other paid version and on the "pricing" thread, there is only one sentence about there being a free version (but not what it offers)

    I heard in a video that the event limit is at 40 already? If that is true, I guess the free version will not really help at all. That would be enough for some basic movements and nothing else..

  • Which of them do I have to pick? It is on latter box scale.

  • First of all: nobody will read this block of text without any paragraphs in it. Press Enter from time to time when a new "topic" begins to have a clear structure.

    Second: Don't expect people clicking on an ALL CAPS TITLE. 99% will basically just ignore it when looking at it.

    To the game:

    I found the gameplay and the graphics pretty neat and unique, didn't play a game like that before.

    Although this might be better for a smartphone game, the gameplay as it is now is not very varied and becomes quit boring on the long run.

  • Hello!

    I made a small game for smartphones and got an issue when playing it on Android.

    There is a border around the complete screen, above and next to the game. Anyone knows how I can solve it?

    Why won't it just expand that window to fit the full screen size of my phone?

    I used Intel XDK and set it to "fullscreen", portrait mode.

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13spongg13

Member since 13 Aug, 2016

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