X3M's Recent Forum Activity

  • The exchange rate kinda looks like the mountains in your avatar actually.

    Not really, I've only noticed the price change twice this month. And its always around the 0.5 $

  • The price of your item is set according to the value you have given it in £.

    Although, due to the change rate, the price in other currencies than £ can indeed see some fluctuating.

    This seems to be the only logical explanation, thanks.

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  • Is the price supposed to be variable throughout the days ?

  • surely knows something about this

  • MATAGUIRIS Soon

    UberLou You can load multiple scenes in the same layout as multiple viewports , but you cant overlay a scene on top of another.

  • fuego96

    The scirra store approval is a bit slow, please pm me your email address so I can send you updates (It would be best if its a gmail so that we can chat on hangout).

    [NOTE FOR BUYERS] Please PM me the date of the transaction MM/DD/YY alongside your email address and a screenshot of your transaction. Thank you.

  • R0J0hound Unfortunately it didn't work. Is there a way to run JS libraries while on Edittime ?

  • R0J0hound what about cr or renderer ? Tried with global var but it didn't work because they're only limited withing the plugin

  • spy84 By v1.0, the plugin should be consider complete and no more updates-bug fixes should be required.

    No not really I don't plan for v2.0 yet because when v1.0 is out, I should be working on an Editor Edition in which things are done only in C2.

  • UberLou

    1) Yes they are supported, I've just included them to 0.4 because I had problems with them before, now they are working perfectly. And yes there is no limit as long as you are targeting Windows.

    2) As long as they are biped armatures or skinned meshes, they're supported.

    3) Of course.

    4) Unfortunately no, The plugin is designed to load the whole scene at once, then you can do whatever you want to the meshes.

    5) Yes, not only that, but you can also overlay the 3D scene to have a transparent background (Autoclear set to Off) and display ontop of sprites. Also, C2 effects can now be added to the scene.

    6) I can't show all of them because they are seperated into plugins and behaviours. And C2 behaviours are also supported (ex: Platformer demo).

    This plugin is still in developpement, but you can already make games with it, I'll complete the platformer demo to show you and others what exactly I'm talking about.

  • Hi,

    Is there an equivalent of this.runtime in Edittime, I'm trying to access other edittimes, It can be easily done in the runtime by adding childs to the this.runtime. which is shared by all the plugins.

    But what about the edittime ?

  • spy84

    Here is how you can make games using this plugin:

    1st step : You design your levels in a 3D editor just like this :

    2nd step: And then for each object you wanna assign an action to, you create a item on the C2 layout :

    3rd step: You assign behaviors and actions to your object on the event sheet.

    Last step: You test the project, here is a demo of this one:

    https://www.scirra.com/arcade/adventure ... demo-12658

X3M's avatar

X3M

Member since 8 Jul, 2016

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