pinellos's Recent Forum Activity

  • same problem here, i've tried different cellphones (Samsung S3 - S4 - Galaxy CORE) and the performances are poor with debug-apk - running perfect in chrome view......

  • tried in all my test-phones: Samsung GT-I9060 - Samsung SM-G361F - Samsung GT-I9301I and all works perfect, no sound stop after unfocus the app, 100% full screen....... it's perfect for me....

  • it's awesome!!!!!!!

  • UPDATE:

    • procedurally generated levels: every level is generated by an algorithm that indicates what enemies, how many etc. etc...
    • hi-score system per-level
    • save the last level played
    • replay levels to increase score!
    • 9 levels!

    try the playable beta demo with the first 9 levels and let me know how u think about it:

    https://www.scirra.com/arcade/shooting- ... nder-12685

  • update:

    • after a lot of tests i've decided

    1) to reintegrate the random level generation, putting them in to a hybrid level-design system that increase the variety of the enemies and the difficult every level

    2) redo the graphics using only blocks and square-pixel backgrounds for coerence with the retro-style

    other features:

    • save score in the scirra arcade tables
    • new scoring system
    • random palette-generation at every level
    • minor issues

    play the demo:

    https://www.scirra.com/arcade/shooting-games/tap-defender-12685

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  • update:

    • added 2 BOSSES (mid bos and final boss)
    • correct some issue with the swype

    HI!

  • I'm from italy, we use the ketchup only with fried things or meat... normally in italy "omelettes" means a sort of "crepes" with salt and cheese.

  • ahahah i've collected a MISERABLY FAIL!

    You game is outstanding, the system that "draw" the final omelette is awesome!

    Only a "culinary" doubt: KETCHUP over EGGS? Really?

  • nice job!

    i think beat'm up is absolutely one of more complex and difficult genre to develop, due to the variety and quantity of the graphic needed AND the complexity of the control system AND the accuracy of the collision detection system etc. etc... Remember how many buttons are there in the Street Fighter 2 coin-op?

    Have you tried to use Spriter or similar to build characters made of separate parts and separate sprites (one for the left leg, one for the right, one for the left harm, one for the torso etc etc etc....) ? You can take the advantage to have full-deep control of any single part of the character body at code-level!

  • Looking wonderfully retro. Good to see the progress on the movement and the level design from the start to where it is now.

    Keep it up!

    thanks a lot! I've updated the game with the middle BOSS My intent is to build a modern-retro-styled-shoot'mup with simple commands and a lot of memories from the '80!

  • update:

    • added some graphic
    • correct minor issues

    try the playable demo in the store:

    https://www.scirra.com/arcade/shooting-games/tap-defender-12685

  • your game is absolutely awesome! I think that main challenge is the judge system....

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pinellos

Member since 26 Jun, 2016

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