Discmach's Recent Forum Activity

  • kickstarter.com/projects/1603807202/psyblocks

    Goal ?15,000 (Around $22,000)

    wretchedshark and I are the two working on it.

  • As using Canvas plugin for lighting is too performance heavy, I'm trying to find a way of using it to render out the shadows, so then I can use Snapshot Canvas to take the shadows out.

    (I then will reimport them as a single sprite with a multiply blending option to give me shadows.)

    The problem I am facing, is that my layout size is rather large, and my window size is far too small.

    (scaling layout is not an option because I need the raw shadow data)

    So snapshot canvas is taking tiny images of the size of my window size.

    Is there a way I can make snapshot canvas, take the whole layout as a single image? Even without the window showing the whole scene?

    I know I could take tiny snapshots and stitch them together, but that process is imprecise, and time consuming, bearing in mind I intend to do this with all 40+ levels.

    Cheers in advance

  • I didn't entirely fix it at the time, I was alot more inexperienced with C2 :)

    Looking at it now, I think the main problem was with containers.

    scirra.com/manual/150/containers

    Have a look through, see if you understand it.

    Sorry I can't be of any more help on it

  • Don't mean to be rude, but maybe you could use placeholder graphics for icons at the moment, and when your game is nearer completion, show it off, and you might get a bit more interest.

    At the moment, we can't see anything of your game or what state it's in.

    If it was near completion or I could see it was at least to a good level and your have every chance to complete you project, I'd be more inclined to offer some free work.

    (That is an offer btw)

    :)

    (Maybe some description on the theme of the game, what style you are looking for? etc)

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  • Closing thread, No longer available through here.

    If you do want a sprite/pixel artist, email me at .

  • Is it within your companies capabilities to ports games to Xbox live/Wii U?

  • Interesting art style,

    To design a level, it should incorporate your core mechanics and maybe an extra mechanic or two to add flavor.

    Besides being a character what walks around and shoots, what else can your character do?

  • Do you have any links with example work to show everyone? :)

  • You already have a thread "http://www.scirra.com/FORUM/topic66497.html" concerning your "Business".

    Couldn't you of just used that rather than dilute the forum index?

  • Pm'd

  • Most recent update - I'm in need of a video editor who can create a trailer out of gameplay footage I supply.

    PM me :)

  • I've had two responses so far, anyone else? Don't hesitate :)

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Discmach

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