My graphics memory for Cosmochoria is sitting at about 110MB, thats before it's 'optimized' when i export, so i think it goes down once its built out to NodeWebkit. That 110MB is for a tonne of enemies, bosses, guns, bullets, fireballs, shop upgrade icons, costumes, etc. Just as a reference point, i have no idea if 110 mb is good or bad, so let me know where you're at and we can compare haha