3030's Recent Forum Activity

  • should just be

    GlobalVariable = GlobalVariable*1.10

    but the other way around should work.. are you sure your GlobalVariable is a number and not a string?

  • Oh, and SecondDimension

  • spongehammer

    Any chance you still have this example handy? Im trying to do something similar but for an enemy marker. I can get it working no problem as long as my layout isnt rotating, just using clamping to the viewport, but as soon as my layer rotates, the X,Y gets all bungled with the rotation so its no longer accurate. Just curious if this example tackled rotation or how i might be able to do that?

    Huge love...

  • Thanks rexrainbow

  • crazy, thanks - definitely a driver issue then. appreciated!

  • Hey , would you be able to take a *fullscreen* screenshot of cosmochoria from steam and post it here? id love to see what you're seeing...

  • so many questions haha i dont have time but i know the answers so ill try and be brief.

    Steam features are partially available via the Greenworks plugin. Search the forums for it.

    Construct 2 has a Wii U export option, but you need to be fully aware of the limitations of the nintendo hardware since its using a web framework (which is why it works with c2). You dont have the full 'power' of the wii u, so testing your game from the ground up on wii u is recommended. You need to submit your game to nintendo to get approved as a nintendo wii u developer, then once that happens, Scirra sends you a plugin to use to build in wii u features.

    Piracy... is piracy. you wont stop it and theres no protection in c2. Node webkit builds your game as an executable .exe (windows) or .app (mac) file. ANyone can copy that and play it. releasing through steam signs the executable so at least its tied to the users account and they must be logged in to play, but thats skirtable.

    dont worry about your game being pirated. wasted effort unless you got a team of people to pay salaries to and your game is missing out on tens of thousands of dollars because of piracy. just get it out there.

    Cloud saves dont require code, let me know if you got my email Aurel

    Silverforce, Steam cloud is working for me without anything required on scirra's part. hit me up via email

  • would go a lot better if i could see your code, I dont know how you're setting the whole process up so it can happen in a hundred different ways -- me saying one way might go completely against what you're doing in your code already. Be sure to tag me (@80bit) in your response so i get notified.

  • $1 Bill has come forward to state that it is, in fact, a Free Mason.

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  • Cool sounds good, thanks a tonne Ashley

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3030

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